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[Gamescom2012] Puppeteer - Preview [UpperPad]

In a gaming world that points to the increasingly photorealistic, in search of reality or a simulation of a real environment, is gradually coming under the concept behind the game: to create something that knows how to excite and entertain the player in a simple production process , where the passion comes before anything else. Puppeteer stands as a bulwark of a revival of the gaming media sharing from the base, from the heart of the developers. Instead of trying to improve what has been done up to now, to try to move to the extreme computational capability of the console to give life-like graphics full of details that overwhelm the player, Japan Studio takes a completely different approach, creating something new and fresh which is strongly felt the lack.

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