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Submitted by Frankfurt 1017d ago | article

Face-Off: Sleeping Dogs [ Digital Foundry ]

On Microsoft's system, Sleeping Dogs adopts a native 1200x720 presentation, with an 80-pixel horizontal upscale to 720p, while on the PS3 we're looking at a much lower 1152x640, which has more severe implications with regards to overall image quality. Anti-aliasing on both consoles is a post-process, most likely provided by NVIDIA's popular FXAA solution, although we find that the PS3 uses a more aggressive edge-detect algorithm in order to smooth over the additional jaggies created by the heavy upscale.

While the 360 game gives a passable impression of a native 720p presentation, it looks significantly blurrier on the PS3: the combination of the much heavier upscaling and a stronger FXAA solution covering the final image in a veil of softness. Finer texture details that are visible on both platforms are smoothed over and edges feature a distinct softness that is regularly apparent with anti-aliased sub-HD games. Specular highlights are also subdued on the PS3 due to the stronger edge-detection being employed, although this doesn't come across as a particular downside given that the characters can look a little too shiny in some scenes on the 360.

Aside from the obvious resolution differences, it is clear that the PS3 version is missing some of the more intricate texture details found on the 360, a situation not helped by the more aggressive FXAA implementation. Additionally, we also find that normal maps feature less distinctive bumps and ripples, leading to the affected surfaces looking a touch blockier in nature. The reason for this is that lower resolution artwork is used on many objects throughout the game, thus resulting in visible detail loss, while normal maps appear to be using a different, more lossy compression scheme which creates artifacts on surfaces which use the effect - the Xenos GPU has access to improved texture compression technology compared to RSX, which may explain this. (PC, PS3, Sleeping Dogs, Square Enix, Tech, Xbox 360)

stonecold3  +   1018d ago
wow square dropped the ball on this version i think i might give it a miss and due to lazy port i was going to get it but its not worth supporting a company just give ps3 half a$$ ports and not spending the time resources in the ps3 version ?
Anon1974  +   1017d ago
I wouldn't worry about it. "Overall Sleeping Dogs is worthy of consideration on both console platforms"

I remember despite the strong reviews, you'd think the Orange Box back in the day was unplayable on the PS3 given the way people were talking about it. I skipped it but ended up saying "What the hell" and picked it up eventually on my PS3 for $15, and it was awesome! Same thing happened with Ghostbusters. Everyone was harping on how terrible the PS3 version was, but I tried it and had a blast.

These articles might make a difference to you if you have both a PS3 and 360 but I can't see the use in them. Watching that comparison video, if they weren't telling me what was different between the two, I'd never be able to tell you. In one scene, I guy fell through a glass pane and there was added blood particles on the PS3 version that wasn't there on the 360 version. That was the only thing I could tell you was different about the two versions.

I'd hardly call this a half assed port, and that doesn't seem to be the conclusion DF came to either. Anyway, I pity the gamer that would skip playing a game based on these type of pixel counting articles. If it really mattered to you, you'd be playing on a high end gaming PC anyway.
#1.1 (Edited 1017d ago ) | Agree(8) | Disagree(4) | Report | Reply
Bathyj  +   1017d ago
Playing PS3 version right now. Its great.

Remember, a man who never eats pork bun is never a whole man.
Wintersun616  +   1017d ago
It's the game that matters, not the graphics. I would NEVER miss on a good game just because the other version looks better.
TBM  +   1017d ago
i have ps3 version and its playing just fine. can't believe people still care about comparisons. i just keep it for the console i felt most comfortable with.

just like i bought darksiders 2 for 360.

i could have easily bought both for the opposite, or both for the same consoles. pointless comparisons lead to stupid fights.
StrawberryDiesel420  +   1017d ago
Well, I don't buy games that have screen tearing, period. It's the sign of lazy developing skills and if the devs don't give a shit, neither do I and I won't purchase the game. I love these comparisons, keep up the good work Digital Foundry! Next up should be the Darksiders 2 comparison.
specialguest  +   1017d ago
You're like a spoiled brat in the gaming world. Had there not been a comparison image or video of this game, you might have just enjoyed the game at its purest form for what it is. Seriously, is your entire gaming world that fragile to where a slight difference in graphical details (details you would've never known about) would shatter your chance to play a game you looked forward to playing?? That's really pathetic.

That's like a child who crave pizza, but because his slice had one less pepperoni than the other kids, he tosses it back in childish protest, crosses his arms and pouts.
#1.5 (Edited 1017d ago ) | Agree(8) | Disagree(1) | Report | Reply
fossilfern  +   1017d ago
I really wish people would stop using FXAA its a terrible form of AA. Can they not use SMAA atleast ?
yewles1  +   1017d ago
Still using a more taxing solution on the PS3 GPU than letting the SPE's handle it? No wonder MM is helping out on LBP Karting...
JellyJelly  +   1017d ago
I'll be getting the 360 version. Anyone know how the PC version fares?
T3MPL3TON  +   1017d ago
It's the best version of the game. Played the 360 version fr a bit it's fine but the PC version seems to have gotten the most attention.. which is odd seeing as this is really a console game.
vikingland1  +   1017d ago
Digital Foundry says the PC version is the best of the 3. But I only have a PS3 and Xbox 360 no gaming PC. So it looks like the 360 version for me.
pr0digyZA  +   1017d ago
PC has ended up the best they included a bunch of new features, plus a 4 gig high res texture pack for free, and there has been 4 patches. Probably one of the best ports.
stuntman_mike  +   1017d ago
The PC is definitely the best version. Plays better than the console versions.
iistuii  +   1017d ago
The pc version of EVERY game is better. Just because its running at a higher resolution. so even if the game is a complete console port, it'll look better because the resolution irons out lots of jaggies.
RyuStrife  +   1017d ago
no. fifa is still a little behind. they've improved it, but still lacking some features. Sure, you get full hd 60fps but it still isnt as good as the hd console versions.
neoMAXMLC  +   1017d ago
Game keeps crashing back to my desktop. =|
My GTX 260 isn't exactly a powerhouse but it's nice having a pretty high frame rate even if it means playing this game on medium settings...
kevnb  +   1017d ago
If people really care get it for PC, its a huge difference there in this game.
chukamachine  +   1017d ago
Pretty close all round.

Water not being as detailed on ps3 is a bug as is in pc version. Sure will be fixed.

There is a fair bit of tearing in both PS3/360 VERSIONS.

PC Version seems to need a fair bit of grunt.

I think the game will be a winner whatever version you buy.
andron666  +   1016d ago
I have been playing the PS3 version and it's a great game. I can see the graphics look a little sharper on 360 from these videos, but as long as the PS3 version plays well that doesn't really matter to me...

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