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Taking on Halo 4's forerunners

EDGE - Halo 4 is the videogame equivalent of Ridley Scott’s Prometheus. No, it’s not a prequel, but in its scale, its desire to re-examine a vast fictional universe, and its interest in a mysterious alien race (called the Prometheans, as it happens), it has similar concerns in mind – and a comparable weight of expectation on its shoulders. The big question is this: can Halo escape the burdens of its legacy to lead the genre again?

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