60°
Submitted by Pozzle 772d ago | opinion piece

Should game developers avoid triggering players’ PTSD?

BH writes:

It’s nice on a blog like this to be able to see a trigger warning and then make an informed decision about whether or not to read on. Edge magazine doesn’t give you the same luxury, instead in this month’s issue plunging you feet first into a graphic description of the Lara Croft sexual assault scene right at the start of the article. It’s a writing strategy perhaps intended to intrigue the reader and make them want to read on. Instead it caused me to curse loudly on a crowded train and then angrily throw the magazine on the floor in a kind of post-traumatic hulk smash reflex.

I want to pose a question. It’s not something I want to attempt to answer on my own, but it’s something I want to talk about. (PC, PS3, Tomb Raider, Xbox 360)

Spydiggity  +   772d ago
No, people with ptsd should take responsibility for themselves and avoid games that could trigger it.

It's story telling. and game developers should have the same freedom to create a story that authors and movie-makers get.
RustedMan  +   772d ago
agreed.
if movies throw rape right (implied or not) in the trailer, why the double standard for games?
-Gespenst-  +   772d ago
It's how that questionable stuff is portrayed though. A lot of films are guilty of the same immaturity as games are. Most games portray violence in a fetishistic, "awesome" way, which is just immature.

There's not really a double standard, just the fact that a lot of the best films deal with such themes in a more mature manner.

If a film has a disturbing rape scene with a myriad of implications and then a game like Battle Raper is inspired by it, there's clearly a gulf of maturity between the two. It's not the case that films have rape in them, therefore games should be allowed to have rape in them without being berated, it's a matter of representation. Most games deal with themes in stupid, thoughtless ways. Sure there's stupidity in films too, but I'd say there's a LOT more mature, carefully made films that carefully deal with difficult issues, games don't have that subtlety. They kick sand and complain that they cannot see.
Pozzle  +   772d ago
I don't think they should avoid it alltogether. A warning at the start of the game like "Warning: this game contains [insert theme here]" would suffice. Sort of like what they used to have at the start of Resident Evil and Silent Hill games.
#2 (Edited 772d ago ) | Agree(0) | Disagree(0) | Report | Reply
-Gespenst-  +   772d ago
Games need to be more responsible if you ask me. Games are so immature and developers need to give more thought to the things they're importing into the culture.

Jonathan Blow has the right idea I think http://www.cbsnews.com/8301...
RustedMan  +   772d ago
you should have added a "/s".
Series_IIa  +   772d ago
Video games creators should take in consideration waterfalls and running water in games to avoid triggering a toilet break.

People can only lead by their own responsibility.
#4 (Edited 772d ago ) | Agree(4) | Disagree(1) | Report | Reply
madjedi  +   771d ago
When movies or books are actually responsible for what they are importing to the culture(twilight anyone), then i'll hop on the video games need to grow up mentally bandwagon.

Without producing all it's immature titles, but i won't paint a giant brush with a term like immature for all movies like you did for games. Especially when personal choice or preference(which is subjective as hell), and can vary greatly between individuals.

So piranha 3d and the saw movies are responsible or mature movies, gotcha. Or some of people could just enjoy the entertainment value.

Yes i truly want developers spending more time debating whether portraying insert race and political/religious beliefs as the main enemy is culturally irresponsible or sends the wrong message to young and easily influenced gamers about stereotypes.

It is so much better than having devs focus on a good story, believable characters or enjoyable and/or challenging/rewarding gameplay./s You people suck all the enjoyment out of videogames, with your whining about the cultural impact and other meaningless dribble.

@article Sorry video games shouldn't change anything for people that suffer from, ptsd at least not any more than any other medium should.
#5 (Edited 771d ago ) | Agree(0) | Disagree(0) | Report | Reply

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