Resident Evil 6: Scenario of "Ada Wong" is a return to classic style of the franchise
The producer Yoshiaki Hirabayashi, Resident Evil 6, said the main intention of Capcom with the scenario of Ada was to bring back the classic style of the franchise with one player facing the horror.
(PC, PS3, Resident Evil 6, Xbox 360)
From what i'v seen ( 70% of the game Thanks to you capcom ) There's Nothing scary at all .. all i see is just a mainstream stuff .. nothing Classic , Nothing original at all .. Just ACTION for the new comers to the gaming generation !
First they said that about Leon's campaign and since now the truth has been revealed they are claiming the same thing for Ada's campaign. They cant do both things of attracting the shooter crowd and keeping happy the survival horror fans at the same time. They have to make up their mind what they want the series to be. Capcom used to be such great publisher with classic Resident Evil, Breath of Fire, Dino Crisis and Megaman. Now they are runing franchises one after another; first resident evil and now devil may cry. Personally I want CRAPCOM to fail miserably in this westernisation and DLC crusade of theirs. When companies do not listen to the consumers, only the loss of sales can teach them a lesson.
Now - Join us on Filmwatch as we celebrate the release of Star Trek Into Darkness this month with a must-have collectible for Star Trek fans! | Promoted post
Even though it's solo, it still looks pretty bad and nothing like old school RE
The amount they've shown for this game and the amount of talking they've had to do just seems like they are desperate to sell this game.
Then we've seen gameplay of Ada's. - It isn't either! lol!