Beyond: Two Souls behind closed doors GamesCom 2012 Session Leaked

Beyond: Two Souls behind closed doors GamesCom 2012 demo has been leaked on internet. This demo was shown to journalists at recently concluded and Gamescom 2012.

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SPARDA_4262282d ago

Wow... that was amazing. I cant wait for it to come out :D

NastyLeftHook02282d ago

yes its going to be amazing.

Raiz2282d ago

a day one buy for me......

Campy da Camper2281d ago

This is one of those rare games where I officially will not watch anymore gameplay vids as to not spoil the game.


Christopher2282d ago

Looks like an updated version of a point and click adventure game with a neat ghost concept. There needs to be more response and need for immediate action, though. As it is, people are just standing around waiting for you to kill them.

LOGICWINS2282d ago

Exactly what I was thinking. Where's the challenge? It's essentially an interactive movie...not a bad thing if thats what your into.

CGI-Quality2281d ago

Every game isn't about a challenge. In fact, David Cage's games are always different, but they are rarely ever about a challenge. It's the story nd characters, and for people like me, that's all the game needs.

If I want a challenge, I won't look for it from a game that never promised it.

DigitalAnalog2281d ago

I believe David Cage intended this to not be classified as "game". He simply used this particular medium to convey something else entirely out of context based scenarios in order to directly control the majority aspect of the character.

2281d ago
gta28002281d ago

I can enjoy a challenge in video games but video games today are about entertainment. Just think about the best games this gen...they're not critically acclaimed because they were difficult to beat. They're praised for the for the awesome experience it takes you on. For me games like God of War 3 and the Uncharted series aren't difficult at all but they're all time favorites for me because they're not just a game to me...they're an experience and it seems like Sony's got another one for us here.

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schlanz2281d ago

I'm sure there will be, but for the purposes of a demo like this they probably had to slow down the urgency to be able to go through the variety of things that you can do. Either that, or this is just a very early part of the game; later on it probably gets more difficult between how quickly you must act and the complexity of the situations.

seanpitt232281d ago

i think you need to actually aim and shoot yourself instead of pressing daft specific buttons thats what annoyed me in heavy rain.

GoldenGamer2281d ago

Now how out of place would that be if throughout the whole game you used 'daft specific buttons' and then in one section had to aim yourself?

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