Avoiding 'false choices' and giving your players real trade-offs
Gamasutra: James Russell, lead designer at Creative Assembly, is a big fan of player choices and trade-offs in video games -- an obvious sentiment for those who have dabbled in his company's Total War franchise.
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Now - Join us on Filmwatch as we celebrate the release of Star Trek Into Darkness this month with a must-have collectible for Star Trek fans! | Promoted post