“We’re like lucky children” getting to develop for the PS Vita, says Media Molecule’s Mark Healey, who believes that many of the initial run of Vita games used its unique features “for the sake of it” – something they have avoided with their new game Tearaway.
Staff at UK developer Media Molecule have today been told to expect job losses, with around 20 staff expected to be laid off. That's around 15-20 percent of the overall studio.
This sucks. Dreams was so amazing I was sure it was going to be integrated into PS5 in a meaningful way with the intention of fostering creativity in gamers. So disappointing to continue to hear news of that failure. Hope those impacted land on their feet and the studio finds passion in their new project...
Shame, Dreams was a cool concept and well done but it just wasn’t…how do you put it, a traditional game, if that makes sense. Spending so long on this game when in the end it felt more aimed at creators, which is fine obviously but I’d like to see something more traditional from them while another team works on the experimental stuff
I just can’t believe of all the PC ports Sony did Dreams was never one of them, the PC community might have had fun with it.
The problem with Dreams was the barrier to entry... had it been on PC, like I said with LBP so long ago, it would of soared like crazy.
My biggest complaint was the lack of support to create with friends. To my knowledge you still cannot not even create together, let alone play a game together online. How do you not support that on launch... which also leads into the barrier of entry, none of my friends even knew what the heck it was, and it was so hard to show them or get them into it.
Always suck to hear this kind of news.
Hope everything turn for the best for these affected.
Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.
Media Molecule co-founder and creative director Mark Healey has confirmed that he is leaving the studio.
In a series of tweets, Healey – who directed Dreams – wrote: “So, after 17 incredible years of co-birthing and building Media Molecule, I have decided it is time for me to fly the nest – set sail and chart a new course – today is my last day at MM."
Best of luck in your future endevors. I think we'll get a teaser of their next game come Sony's showcase.
Would be cool if it was a cross over game between Sack Boy and Astro Bot.
Good luck on whatever is next, big thanks for all the hours of fun I had over the years with the LBP games with my mates.
Looking forward to your future projects 👍
Unpopular opinion
LittleBigPlanet was the best game on the ps3, 360 and wii gen. That game will be my retirement
Well Nihillistic must be unique because their continuing the trend. Well maybe one of those amazing creaters can make a COD game in LBP will sure as heck be better...
and i will be lucky enough to play your next masterpiece MM, Tearaway looked absolutely creative, amazing, now send me demo on a message please lol, i want to get immerse in that paper world and help Iota to get out of it.
As psvita owner im very happy to see that 2 of sonys ELITE studios leading the way of vita AAA next wave titles. I hope to see Sucker Punch, Sony Santa Monica, Naughty Dog and Polyphony Digital follow through this initiative.
Well developers still aren't using the full potential of the PS3, sometimes it takes a while to get the hang of certain architecture.
No, duh! Games on any system will look better over time. It always happens. Best example of this is "The Last of Us".
Duh. No console launches maxed out.
It takes years to max any platform.
Waiting for my own personal troll to come disagree and run off back under their bridge of desperation.