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HolyMoly Review: Sleeping Dogs - like Grand Theft Auto, but different (and in some ways, better)

Overall, there's very little to complain about here. It could be said that at times the plot can get a bit disjointed if you don't do the missions in a specific order, and as with all open world games like this, there's always the feeling that you've done it before, however, these really are minor problems with what is otherwise a great title and better, a surprisingly good one given the low level of hype it's received.

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Bathyj1946d ago (Edited 1946d ago )

This game totally wasnt on my radar until about 2 months ago.

I have to say I'm enjoying it so far and it has lots of nice touches that should carry on in other games.

I have no problems with games borrowing ideas from other games. Afterall, if something works, why not do it? Many ideas have become standards in gaming, and would be more noticeable by there absence if they werent there.

PS
Is it wrong of me that the first time I got to just walk around anywhere in the game, I started following asian chicks?

Oh, one thing, please fix the camera Square, I fkn hate it when it keep trying to center behind you. You try and look sideways while walking and the camera keeping switching back. Let me move it. Its even worse when your driving in a tight spot reversing back and forth and the camera doesnt know where to go.

HebrewHammer1946d ago (Edited 1946d ago )

I'm a weird one I guess. I just beat it and found it to be quite underwhelming. I thought the gameplay was pretty repetitive and I cared little for the characters as well as the pretty bland world they inhabit.

I'm one of GTAIV's critics, but playing Sleeping Dogs just made me want to go back to Liberty.

To each their own I suppose! But one thing is for certain - I'm salivating at the mere thought of Grand Theft Auto V now.

IWentBrokeForGaming1946d ago

Im really loving the game personally!