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Sleeping Dogs Interview: Developer Reveals “Pacing Was Key”

"Recently, I was fortunate enough to interview the Sleeping Dogs Producer, Dan Sochan, who provided insight into the games development and also some of the reasons behind certain design choices." - JPS

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mafiahajeri1986d ago

I like the pacing, you dont get a gun right a way and when you do it really feels special. The gunplay really suprised me its really good.

Tsk Tsk Activision...

easto1a1986d ago

totally agree i think it was right they decided to add in gun cos sounds from the interview like there originally wasnt going to be any but glad they are in limited numbers

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