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Submitted by xiren187 1272d ago | interview

Sleeping Dogs Interview: Developer Reveals “Pacing Was Key”

"Recently, I was fortunate enough to interview the Sleeping Dogs Producer, Dan Sochan, who provided insight into the games development and also some of the reasons behind certain design choices." - JPS (PC, PS3, Sleeping Dogs, Xbox 360)

mafiahajeri  +   1272d ago
I like the pacing, you dont get a gun right a way and when you do it really feels special. The gunplay really suprised me its really good.

Tsk Tsk Activision...
easto1a  +   1272d ago
totally agree i think it was right they decided to add in gun cos sounds from the interview like there originally wasnt going to be any but glad they are in limited numbers

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