Submitted by Aclay 1148d ago | interview

Why Vigil Revamped Their Combat Engine For Darksiders II

Siliconera- Darksiders made War slow and hard hitting. Death, the lead character in Darksiders II, feels more like the Prince from Prince of Persia meets Kratos. Ben Cureton, Combat Designer, explains why they made Darksiders II feel different and has tips on what moves you want to Death to learn. (Ben Cureton, Darksiders 2, PC, PS3, Wii U, Xbox 360)
Tipsed by: Andreas-Sword

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