GC: Rigonauts Review

GC: I am usually not too fond of games made specifically for phones and tablets like Angry Birds or the slew of other overly simple games that followed it. That being said, there are those games like Game Dev Story and Sword & Sworcery that give me reason to believe there’s hope for interesting ideas on these platforms. So, even though Rigonauts uses the level progression, ranking system, and trial and error gameplay that you see in Angry Birds and the like, the game’s vehicle creation and strategy component gives it a substance that many similar games lack.

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