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Mark Rein about UT3 User Mods on Xbox360 (Interview)

* Are you any closer to resolving the problem of getting user-gen content into the Xbox 360 version?
* Not yet but we're hopeful. Microsoft hasn't said "no" yet, but then they haven't said "yes" either. We need them to say "yes," and we need them to do it soon.

* So it's technically possible?
* Sure. I mean, you can go onto the console and copy your songs on to it and play movies off a memory card - the machine's capable of allowing you to transfer your content around, and even letting you play your music while playing many games.

* So why wouldn't Microsoft say yes? Is there a fear of losing control of Xbox Live?
* Well, yeah and we don't fault them for that. They've got a closed system where everything's checked, users know the quality of everything they download, and you know it won't crash your machine. User generated content - well, it can be dangerous, you could theoretically download a mod that uses too much memory and crashes your machine.

I think Sony are real pioneers in this - I think they deserve a lot of credit for letting us do this. They're really doing something different, and it hints at what they want to do with the PlayStation Network in the future. They're definitely on the right track!

If it doesn't work out with Xbox 360, depending on sales of the game on that platform, I imagine we'll find a few of the best mods and get them on Xbox Live Marketplace. I don't think 360 users are going to suffer drastically - they're just going to miss out on a lot of crazy, cool fun stuff and the ability to exchange it among themselves. They may also end up paying for content that is free on other systems because Microsoft now has to host it and certify it. But I'm confident Microsoft will look at what's happened with UT3 on the PS3 so far and think, 'Well, we'll take that baby step with you,' because what we've done so far really is just a baby step if you think about it. You've got to go online, you gotta download the mod, and you're responsible for putting it on your machine yourself. There are some exceptions - there are mutators, which modify how gameplay works, that are pretty small - and we let those auto download, but most of the other stuff you've got to go and say 'I'm going to install this on my machine.' We hope to change that in the future.

So it really is the user knowing what he's doing. He's not accidentally going to a server which has this really horrific mod on it... and if you do find a horrific mod we have a way to make sure that people can't serve that mod for other users. I think we're going to do much more with the PS3 version - maybe have an easier way to download mods, a way to auto download some that have been approved, ideas like that. We're looking at ways of taking the mod scene and making it better and broader.

The game is up and running on Xbox 360 - it has been for a long time, and its running wonderfully - it just doesn't have any Xbox Live written into it yet so that's the work that remains

*Check the Source for longer version

Update:

Description was shortened

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TrevorPhillips3373d ago

cant wait for this game its gonna own gears

Kleptic3372d ago

it will look better...but it plays nothing like Gears...you can't even compare the two...Gears is slow, UT3 is fast...Gears has a heavy focus on single player...Ut3 has just about zero...

both are great games...but one hardly destroys the other...

Anego Montoya FTMFW3372d ago

"Well, yeah and we don't fault them for that. They've got a closed system where everything's checked, users know the quality of everything they download, and you know it won't crash your machine. User generated content - well, it can be dangerous, you could theoretically download a mod that uses too much memory and crashes your machine.

I think Sony are real pioneers in this - I think they deserve a lot of credit for letting us do this. They're really doing something different, and it hints at what they want to do with the PlayStation Network in the future. They're definitely on the right track!

If it doesn't work out with Xbox 360, depending on sales of the game on that platform, I imagine we'll find a few of the best mods and get them on Xbox Live Marketplace. I don't think 360 users are going to suffer drastically - they're just going to miss out on a lot of crazy, cool fun stuff and the ability to exchange it among themselves. They may also end up paying for content that is free on other systems because Microsoft now has to host it and certify it. But I'm confident Microsoft will look at what's happened with UT3 on the PS3 so far and think, 'Well, we'll take that baby step with you,' because what we've done so far really is just a baby step if you think about it. You've got to go online, you gotta download the mod, and you're responsible for putting it on your machine yourself. There are some exceptions - there are mutators, which modify how gameplay works, that are pretty small - and we let those auto download, but most of the other stuff you've got to go and say 'I'm going to install this on my machine.' We hope to change that in the future."

the main parts.....

-"I don't think 360 users are going to suffer drastically - they're just going to miss out on a lot of crazy, cool fun stuff and the ability to exchange it among themselves."

Such a funny way to say what they said

-"I think Sony are real pioneers in this - I think they deserve a lot of credit for letting us do this. They're really doing something different, and it hints at what they want to do with the PlayStation Network in the future. They're definitely on the right track!"

That`s nice to hear.

-"They may also end up paying for content that is free on other systems because Microsoft now has to host it and certify it."

Wow.

Anego Montoya FTMFW3372d ago

if you disagree w/ me/this comment.

you disagree w/ MARK REIN not ME.

so....................

aaquib53372d ago (Edited 3372d ago )

They don't want to risk losing money from XBLM sales. You can probably guarantee that they'll put a premium on the mods available there. They'll call it something like "bandwith fee", but I guarantee you there'll be a charge.

Mark Rein - "They may also end up paying for content that is free on other systems because Microsoft now has to host it and certify it."

Gina-get-u3372d ago

You added a "wow" which, in context, was a very loaded word. "Wow" reflects your feelings/reaction/opinion, not that of Mark Rein. So, people can disagree with your "wow."

Capt CHAOS3372d ago

Firstly, disagreeing with your comment isn't about disagreeing with what's being said in the main article, It's your interpretation, your attempt at highlighting certain elements and your attempt at making the PS3 approach seem better.

We need a half-way house. I want the stuff that's downloaded and checked, I don't want to wade through loads of stuff, trying out stuff after stuff until I find something that is actually good.

However, if it's something that has to be paid for then it's a no-go, but there are plenty of games out there that have released free add-ons, so I don't see why this can't be done here either.

I know my 360 is safe from viruses at the moment because of this tight control on down loadable content.

ps. Don't cut and paste the entire article into your message, it's a waste of space.

Chuck Norris3372d ago

Looking forward for a Walker Texas Ranger mod.

MikeGdaGod3372d ago

i just can't see MS ever doing this because they want to charge for for EVERYTHING.

they even charge for themes! you think they're gonna let you get FREE game content? keep dreaming....

mikeslemonade3372d ago

Another reason why XBL is overated. It's a closed service so you have pay for more things where as you would get certain things for free on PSN.

Sarick3372d ago

MS has plans to announce they are going to open up Live a little and remove some of these restrictions to compete with Sony.

This as all rumors and speculation but i'm sure MS understands the ups and downs of this. If MS does do this it'll be probably by announced at the GDC.

Still considered how much control MS would lose from live I have optimism when I consider this possibly.

+ Show (5) more repliesLast reply 3372d ago
Rocko3372d ago

Hmmm, all the fanboys who were screaming that work hadn't even started on the 360 version just got owned. What say you now?

Anego Montoya FTMFW3372d ago

or are you just making that up?

i never heard anyone say that.

i could be wrong, though.

kewlkat0073372d ago

one would be a fool to think the 360 version was not "EASILY" ported.

"They've got a closed system where everything's checked, users know the quality of everything they download, and you know it won't crash your machine. User generated content - well, it can be dangerous, you could theoretically download a mod that uses too much memory and crashes your machine."

As you can see, Which I have said all along, The 360 is a closed Hardware console, so MS dictates a lot when it comes to user-created content. Which has nothing to do with the 360 not being able to technically handle it.

Hey this is nothing new, MS is close with their Architecture..hopefully they loosen up a bit, and see how Sony is doing it. Again once instance where one console will push the other, in terms of leniency and flexibility.(Hopefully)

Just like "Prices" we all win in the end. I think MS wanted Sony to be the Guinea pig and see how this all pans out..

Rocko3372d ago (Edited 3372d ago )

I assure you, I didn't make it up. It was at its worst around UT3's PS3 release date.

WilliamRLBaker3372d ago

you must be new to the net or something.
Many many places INCLUDING users on this SITE have said the 360 version wasn't even worked on...ect

AND WE"RE THUS proven wrong when june 2007 OXM was brought out when MARK REIN was on scene at OXM and the OXM crew we're playing the game on 360!

P4KY B3372d ago

Even when all the early screen shots were from the 360. 'Certain' Poeple claimed it didn't exist.

Kleptic3372d ago

well whoever said it was not running on a 360 was an idiot...it was shown running on a 360 dev kit way back in like late 2005, before Gears I thought...

but what most were saying was that Epic should not even bother with UT3 for the 360, and focus on Gears 2...No matter what it looks or sounds like, if UT3 doesn't get full UGC support similar to the PS3 version...its a much weaker version...and if "a few mods" get thrown on XBL for a fee...that is plain advertising for the PSN, on MS's behalf...

this could end up to what happened to the PS3 for a lot of last year...the PS3 version would be delayed...and gimped...with UT3 its the total opposite...there are people in this thread that use to do most of the crap slinging in situations like that last year...you're telling me you won't mind being at the business end of your own gun?

Keowrath3372d ago

Anego, it's true, sadly there were a few people spouting such things. Are you really surprised though? You know how this site was before the update.

Ashta3372d ago

PanZerFaust: This section of the site is required for civil and logical discussion upon the certain aspects of the gaming topic.

You, are trying to incite a console war discussion which is forbidden in the GamingZone. Go to the OpenZone is you want to leave incendiary comments like the ones your filling the pages with here.

Rocko3372d ago

Especially when compared to some other users posting here in the gamer zone.

sonarus3372d ago

You fanboys that worship msoft/sony are incredible. lol Msoft uses closed system so you don't get mods so in the end everybody wins. Sony is considered as a pioneer for ushering it in for consoles you refer to them as guinea pigs. Honestly UT3 without mods is useless as far as i am concerned cus 360 version will be the only one standing without mod support

kewlkat0073372d ago (Edited 3372d ago )

@sonarus

Here is what I said:

"Hey this is nothing new, MS is close with their Architecture..hopefully they loosen up a bit, and see how Sony is doing it. Again once instance where one console will push the other, in terms of leniency and flexibility.(Hopefully)"

MS just like Windows OS has always been closed, this is not free linux in terms of their OS, so you bet, it has been the same with the 360 and it's OS, was my point. You don't make money on anything Free do you?

As far as the Guinea Pigs, I was reffering to MS, maybe seeing how this MOD business goes on the PS3, before they loosen up about their OS and the Xbox 360. Which if it goes well, it will help xbox gamers in the end.

"Honestly UT3 without mods is useless "as far as i am concerned" cus 360 version will be the only one standing without mod support"
"AS FAR AS YOU ARE CONCERNED"...hahahahahaha , Riiiiiiight.

Learn to read..will ya. I play all consoles, in this order 360, PS3, wii, PC/MAME, in terms of games I have.

+ Show (9) more repliesLast reply 3372d ago
THE TERMINATOR3372d ago

Not as good as PS3.
That says me now.

Captain Tuttle3372d ago (Edited 3372d ago )

There's not much incentive on Microsoft's part to give up control...UT3 isn't exactly a big seller on PC or the PS3. Too bad really.

Lucreto3372d ago

Well it hasn't been released in Europe yet so we will have to wait until then before coming up with conclusions.

Captain Tuttle3372d ago

But I'd bet that sales in Europe will be lackluster as well. That's just my gut feeling.
When will it be released in Europe?