The Real Story of Developing for Nintendo's Download Platforms

"It's not surprising there are misconceptions about WiiWare and DSiWare, especially with such heavy criticism from developers and publishers. The biggest fallacy, according to Australia-based developer Nnooo, surrounds sales.

'[People believe] that you cannot make money on [WiiWare and DSiWare],' says Nic Watt, creative director of Nnooo.

But that's obviously not the case for Watt and his company, which has thrived via the services. Watt gambled on WiiWare from the onset, developing the original title Pop with his team for the service's launch. The bet paid off.", writes Gamasutra.

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