SBG Review | Planet Crashers: Delve into dungeons, for some reason

The pitch is an enticing one: how about a deep, downloadable RPG from the creators of Mutant Mudds and Bomb Monkey, with an Animal Crossing-like aesthetic and Paper Mario-inspired active turn-based combat? It seems like those ingredients would come together to make Planet Crashers an attractive package. That may have been the problem, though; with such a strong premise, it seems like there just wasn’t enough thought put into making everything work like it should, and the result is a game with too many rough spots and no clear audience.

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