Sony’s gamescom conference might have been jam-packed with game reveals and announcements, but it could have been better – the company stopped production on “a number of games last year”.
Woah. Looks like a bit of a loss on their part. Sony does love the exclusives though. I wonder if they tend to pay a little money early on, just in case they want to back away a lot?
It makes sense as we are heading towards the very end of this gen
Then they shouldn't have started them in the first place. Side note - good show to Sony for giving Dontnod IP rights, sadly some pubs don't do that even after a project is cancelled.
@doctorstrange They probably werent very far along at all and no big losses, as you can see a game like Puppeteer wast even stopped and The Last Guardian is still being developed
I didn't see much gameplay aside from some climbing.
It's business; ultimately, not everything can come through. You need resources here, a lesser important project here HAS resources....
I am pretty sure this probably had something to do with the fact the game was suppose to be an RPG, PS3's rival to Mass Effect in fact. I am thinking this is what Sony originally wanted from them, but then Sony got ME2 and 3, the gen got too far along, etc. The game seems to borrow a lot from other series such as Uncharted and Heavy Rain....which Sony has no use for a game that competes with their own really. I wish it was still an RPG tho :/
"a bit of a loss on their part" I don't think so... actually the game does not fit with their new campaign: games for the younger gamers. Look at Puppeteer & Rain they are meant for kids. And they are focusing on Japan Studio now which is good, very good! I criticized Mr. Yoshida on Twitter for the lack of original Japan Studio exclusive games. And now they are delivering.
"Look at Puppeteer & Rain they are meant for kids." We looking at the same games?
I agree with Puppeteer,(though it looks appealing to me as well) but Rain? I don't see that being geared towards kids at all.
Doesn't feel like a loss to me. It feels like the gamers got more out of it. And, Sony can't fund every game that gets worked on. They stop games every year. So does Microsoft and Nintendo. It's part of the business and it can be harsh if you know you're working on something great but it's not feasible at that time. As I said, looks like the gamers win on this one because they were able to re-obtain the IP rights and keep on going with a new (and possibly better) publisher for their game.
Ugh, hopefully they were either a) crap games or b) 2nd party so they can go multiplat.
If those canned games are just a bunch of PSmove casual/shovelware garbage then its all good. Use the money to fund a game project that is actually worth doing so(get away 3 or a new Siphon filter for ps3 PLZ!!!) =D
That's what I was thinking.
Not a big loss for Sony considering they've been crushing Microsoft in the exclusive department for a good 3 years now. I'm pretty happy about Remember Me going multi though, I definitely want to play that on PC.
Sometimes I look at your comments and think, who are you and what have you done with our -MD-. :)
Why aren't you always this reasonable. I guess having one bubble does something for you (but I wouldn't dare give you another as it might ruin the fun). Truthfully, I think the general situation sucks because new and original projects are being pushed aside in funding or resousces. I love my milk and all, but there is nothing like diving into an engrossing new world. *walks away from girl under bridge*
Ha well here you go... the negative spin reaction to Sony doing well with their Gamescom presentation. It was only a matter of time.
Fox cancels a rumored 150 movies every year, mid-production. I think Sony is allowed to cancel just a FEW games every year. Every big publisher does it. -______-
I think there's a reasons that's rumored. It doesn't even sound plausible.
It's very much plausible. Most large production companies, at any given time, are working on around forty films. Most are cancelled early on, however. :/
I think the point was not to say OMG Sony is evil for cancelling games but to say that maybe Sony should take a diffrent approach on starting funding for game developement since srating a project and cancelling it has a negative impact on them financially. Sony is in the red financially and something that the company is doing wrong is causing them to loose money so maybe stuff like this can be avoided by simply hiring someone who will go through a gaming project with a fine tooth comb before it get the ok to start...quality control.
I think Sony is stopping those games to save them for next-gen and Sony has enough great exclusives.
i wouldn't be surprise if i see Eight Days and The Getaway 3 as ps4 launch titles.
maybe but the big boys like naughty dog,santa monica,guerilla games and sucker punch are already working for ps4 games
lets hope those two titles would appear next gen.
Ah, yes. Eight Days, that game looked fantastic. Hope it does see the light of day.
my head hurts reading that title :(
Here's yet another negative article about sony.Sony just killed gamescom but someone cant help but put something negative out there about sony.Like microsoft has never cancelled a game before. Give me a break. Maybe it is part of sony's strategy to become profitable again. Just because they cancel a few projects that dont fall in the company line who cares!. There obviously moving into a new direction.Trust in Sony!
so they gave the game they didnt want to another publisher? thats pretty nice, most would dump them off no body.
And what's wrong with this? Sony stopped them. He didn't say they were canceled games, or trashed. Not to mention they were nice enough to give them back the rights and make it Multiplatform. They could have easily killed the IP like most other publishers do, but they didn't.
Dude, what are you talking about? Sony never had the rights to the IP.
"They stopped a number of games last year at Sony and we took back the IP rights and were able to continue to develop it thanks to the support of the investors." Read before you open your mouth. Or, at least, before you put fingers to keys.
So I guess SONY decided to scrap the idea. So now they've introduced this "mind remix" thing going on.
So they scrapped some ideas that didn't work out so well. Is this supposed to turn me off from what has been announced so far? I mean what is the purpose of saying this? Why is it everything Sony does is A BIG SURPRISE while when it happens with anyone else it's business as usual? It didn't work out, they gave back the rights,it when multi platform. And then what? Am I supposed to cry or something? Who says that Remember Me will even be any good? We have lots of potentially good titles heading our way so why cry over what could have been especially when we don't even know what they are?
I never even heard of the game. It's not like Sony scrapped an Uncharted game and let Capcom grab it and make it multiplatform. It seems like most big Capcom games end up more like Crapcom.
What's even more funny is that somehow Sony will still receive praise for this.
I still haven't forgiven them for canning The Getaway & Eight Days to focus on Eyetoy instead!!!
Nik666uk, you hit the nail on the head. Sony should never have canned as high a selling franchise as The Getaway (and even though part 2 sucked a$$), & 8 Days would have sold on hype alone, that coupled with potential technical help from ND would have ensured it was a great game. Moreso than those axings though, I'm very upset & confused as to why Sony let Syphon Filter fade away, as well as bloody Medievil.....Sir Dan Fortesque, bloody Medievil....Please Sony, make a PS3 version of Medievil, then a PS4 version. Medievil was THE MOST FUN platformer in the PS1 era (& that includes Crash & Mario64).... Not only that, where the hell is Jet Moto for PS2 & now PS3, also some redemption for Destruction Derby after that abysmal PS2 offering......I mean, Jet Moto & Destruction Derby would be awesome vehicles for Sony's online, as they are games that would thrive from online provided they were done as great as the originals were for there time. Also Nik666uk, the teams Team Soho & Team Cambridge I think they are (or were), London Studios may also be part of this, were bloody ripped off there projects for as you said Eyetoy crap, but to add more insult to us gamers, they were also stuck on damn Singstar games & dlc, as well as the waste of Sony's time & money in Home, when they are the teams responsible for awesome titles as mentioned above, as well as awesome games like Primal & The Mark Of Kri (awesome games that I'd love a sequel to), Ghosthunter. Really sucks I won't see a sequel to these ones, as I truly loved all 3, & especially the 1st 2. Sequels to a obscure, U.S. only released futuristic racer called Kinetica would also be nice, as well as a mass more like Parappa, & others of that quality & innovation. Such a shame, as I believe PS3 would have sold far better with these mentioned titles being updated, along with all the others that I'm sure many of you also have fond memories of.
Half the things you are crying about belonged to other people. They didn't lose anything to anyone or let anything fade away. The people who owned it decided to stop it or not continue with it. People keep crying that Sony let GTA and FF go when it wasn't theirs to keep. Do you expect them to spend a billion dollars to buy every company that decides to leave or every company that decides that they want to go multiplat to agree to stick with a single system. Why is it everyone talks about business as if it is some sort of play ground or something? What did you expect Sony to do when the people decided to go multiplat, beat them with a convincing stick? .Every company isn't going to be reasonable, or listen to them or be brought out or want to stay or anything. People are always saying 'Why didn't Sony buy Crash and Spyro'. Maybe the company wanted too much money or refused to sell them or decided to move on away from Sony. People talk as if when Rockstar decided to put GTA on other consoles that Sony could put their heads in a noose, lock them in a closet and make them make GTA for their system only. There are limits to what a company can do especially if what you are dealing with is not yours. Like the people who keep saying they WANT Crash in PASBR. What you want and what can be done is two different things. It is not up to Superbot if Crash is in the game.It is up to Activision.
in the end us gamers will always support the Company that makes the most exclusives. It does not matter what kind of engine the car has under the hood if it does not have the games to accelerate it.Its all about the games. This industry is all about games. Wish Sony never stopped the production of this game though...more games is always a plus for us gamers. Remember me might have really being a unique game.
This Game site used to be ruled by 360 fanboys because Xbox used to have games.
with newer sysstems on the horizon I can see Sony less into exclusives to carry the PS3 anymore (outside of the current ones we have coming)... and besides... you have to leave something for 360 to have!
I hope Sony learns from these mistakes this happened at the beginning of this generation when the lost Final Fantasy, GTA, Assassin's Creed, and more franchises to going to multiplatform I hope next gen on the PS4 the exclusives all stay exclusives
I'm not surprised to hear this to be honest. I remember one Sony exec saying that they were going to maybe focus on a few less games and be able to market them better as they had so many games that spending the required amount to market them all was just not possible. I can't remember if it was maybe Andrew House or Shuhei Yoshida or even Jack Tretton that said it but someone definitely did.
well, i think this kind of thing happens quite often in the gaming industry where publsihers support/drop games often. I mean theres literally a lot of prototype games that devs make but only a handful get approved for production. This is probably a realignment startegy by sony so they can focus more on other games (possibly ps4) since they know current gen has 1 or 2 years left. LA Noire was a sony funded game in the beginning but they dropped support because it was getting too expensive to support it and then Take two published it and even though the game sold quite well and was well received, i dont think take two made a profit and dev was even disbanded since then. So basically this means sony may drop support of one game, but that could also mean they support another game. A good example is how zipper interactive closed, but sony recently added a 2nd team to naughty dog, gg, and santa monica studios to offset that lose and realign their resources.
Now it's published by Capcom, meaning Day 1 Disc Locked Content and me not buying it. Whoops.
Hopefully Sony helped the developer with the PS3's architecture and it was the lead platform. Then it would be more optimized for the PS3.
sony just needs to show some last guardian footage to keep the fans hopes up
Sad to see games going by the wayside, but such is business.
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