Video Game Streaming: Bridge To The Future, Or One Too Far?

Piracy, we will admit, poses an enormous dilemma for the gaming industry. Depending on who you talk to, potentially millions of dollars are lost each year to people who steal and then illegally distribute IP. Clearly, the industry needs to present a serious, unified response if it expects to get the matter under control.

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CrimsonessCross2080d ago

Nope, no thanks. Pirates will be pirates as well, especially ones who distribute them and those who download them to never even buy the offical copy -sigh-. And to the extent some do go to in getting it cracked. For every game I'm interested in and feel I will put time into, I buy. For every game that i'm not, I at least looked into the purchase and tried to justify the cost at one time or another. I HAVE admittedly downloaded games but I have also down the road paid for that game.

Movies are one thing (as stated in the article something about emulating Netflix) and games are another. I know OnLive as or had pretty much gone that route. But there are still so many issues with game streaming right now (input lag?) and then there's the minimum internet speed that's needed which can be costly. The one perk I think I can bring up is your computer doesn't or didn't need to be top of the line? (I forget, never looked into it)

I am not interested in game streaming AT ALL though, and probably never will be. I do buy digital, but not to stream my games.

Piracy is a problem of how people are treated, not really about price. As we have grown into faster internet speeds and people becoming smarter about how to work around everything, it won't really ever go away. It's only a dilemma because the games are being run with an iron fist.

“One thing that we have learned is that piracy is not a pricing issue. It’s a service issue,” “The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.”

Games has gone up so much in price, and then there's endless DLC and game passes. Treat the customer well and people will respect and buy your games.