GamesBeat's Dean Takahashi writes about how high-end 3D games are thriving on iOS.
Still it's a lot of money per day. This isn't good for the traditional way games are sold (whether we like it or not). Hope more game companies don't take the same route.
Hell there are enough morons who spend say 40$ on p2w items but think 60$ for a full game is too much.
I don't doubt it. I have the game and some cars cost over $30 to use.
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