Destructoid:
After being unexpectedly fired by Vigil Games and having his life in shambles due to relocating, Darksiders II UI designer Xander Davis took to Twitter when he found out that his name didn’t make the credits of the game that caused him so much misery.
Its like footballers falling over at every other step crying their eyes out!
There is 1 thing you will never catch anyone saying on their death bed: "I wish I had spent more time at work"
Do you think this dev had it harder than a single mum working at a supermarket or a dad having to have 2 jobs to support his family or a young person going through university and juggling a job or 2 to keep afloat?
They dont all take to social network sites moaning about their employer do tgey?
His comments, I can't imagine why a company wouldn't want to keep an employee like him around. What a ray of sunshine.
Lot's of crap games have come out over the years, but everyone has their name in the credits. So why should his contribution to the work, albeit even if sub-par, be omitted entirely?
This i not a new or recent trend in this industry. Several industry workers have been excluded from the credits in games they make, and many have been solid contributors.
Oh really? So HebrewHammer, do you have a list names of everyone who has ever worked on a game? Can you match that list against the credits of every single game ever made?
I know you can't because I know people who have worked on games and not received credit, not because they got sacked, but simply because they were contracted. I know other people who were credited just because they happened to be working the week the credits went it, despite contributing virtually nothing to the game. There are probably loads of people who have not been credited.
Why do people talk about sht they have no knowledge in?
This guy needs to get over himself.
You don't care about the credits, neither do I. But other developers who are looking to hire do care.
Think of it this way: you play a certain game, you like it's music, when the credits begins rolling you look for the soundtracks composer's name, you contact him and ask him if he's willing to work for you. See? credits do matter.
He just sounds really bitter.
but in reality, i know them, i know them well, and i know that they are full of it and they suck at their job and were fired rightfully so. they are just bitter, prob the same case here. rarely does an individual who is performing well get laid off for any reason other than money
I haven't seen a single title from the wii-u that looks any better.
Looks like Assassins Creed 3 will run 1080p and 60fps on the Wii U.
We have to remember that early games on a new console in a console generation wont look as good as games will look a year or two down the road. I mean if you've ever played the first Saints Row on the Xbox 360, and compare it to Saints Row 3 on the Xbox 360, you'll see a drastic improvement.
Some idiot says "PS3 launch games don't look that much better that late gen Xbox games... I guess this means this is what games look for the next 5 years."
Guess that guy was wrong... And we have Uncharted and the Last of Us to prove it..
Funny... You sound just like him...
I know you're joking/trolling or whatever but I'm telling you, no way it's at the same level of current gen HW, even for manufacturers, they move on to better or more optimized hardware every time, for Nintendo to ask for 7 years old parts to build a console would be just insane in the worst way possible...
but way to make sure no other game company ever wants to hire you. Dumb@$$
http://www.youtube.com/watc...
Crappy stuff.
Vigil's response is pretty ridiculous, too. They only wanted to give credit to the people that worked on the game that left because of the layoff? How about you give credit where credit is due. It doesn't matter how long he was there, three months out of two and a half years is still a long time regardless of what someone else did, and even if his 90% number were a little high in regard to how much work he put into it, if they used ANY of his work, he deserves credit.
Weak.
I do hear you, there are a lot of whiny punks afraid of blue collar work (especially this new younger entitled generation), but I do think there is also a stigma against game devs or computer software engineers in general that think they spend their time at a desk doing easy work looking up star trek wikipedias.
I think we have to becareful in saying they don't do 'real work' because creating something enjoyable for others is actually painstakingly difficult, and in most cases the process isn't enjoyable for the devs at all.
I'm very pro worker, especially when those at the top are left largely untouched for making bad business decisions that cause blue collar workers to get laid off. They get all the glory for the good, no blame for the bad.
But this particular individual, while understandably bitter, doesn't sound like someone who loves what they do. Had I been a game dev, whether I'm contracted to work on a Sony, M$, or Nintendo platform wouldn't shit on any of them or have the bias' I have now in regards to them. I'd be happy being able to do what I love, and would welcome the challenge of being tasked with developing a game for Kinect Move or the Wii U.
He claims he's being taken out of context, but when you say something sucks, what else are people supposed to put into context?
I used to do merchandising with a furniture company. It was 10-12 hour work days, work every holiday, work every weekend, and involved moving furniture into the warehouse, onto the floor, putting things together, and just constantly being involved in manual labor.
I have also worked with a large company as a programmer. It involved 14 hour work days sitting behind a computer producing code on a rapid basis. Having to jump through hoops to meet management needs and dealing with goals that were next to impossible to meet. As I got into senior levels, I found myself doing my usual work and having to hold the hands of others as I managed their work and told them how and what to do. I also found myself working very long work days, sometimes two or three days in a row while sleeping in my office for a few hours at a time. And I didn't work in the game industry, which during crunch time is even worse.
Sure, I make a lot more money as a programmer, but in the end my hourly worth was about the same because of how much more I had to put into my job without overtime.
To somehow put down people because they work behind a desk all day as being easier and not at all a tax on the individual is ignorant, to say the least. Especially people who sit day in and day out to bring you games that you can enjoy and do it without overtime pay and for salaries that rarely are representative of their actual worth.
In all honestly, work in all fields can be difficult. It doesn't require that you be physical in what you do or move around a lot. Nor does it require that you think more about the work you do.
+ Bubb......oh wait
-Bubble, I figure if we can get your bubble count down, then we can bubble you back up.
As far as bubble votes, you should note that it's 99.99% done by the community. For example, you haven't had a mod bubble vote any of your comments in the last 30 days at all, but more than 100 other people have.
You should also note that neither moderators or admins made the bubble system. We just moderate it. Your complaints should go to the people who actually program the site.
with these talks I'm debating whether to buy the game later new or used. I'm not spending $60 on this, but a few months from now I don't know if I want to give the publisher any money from this.
So, that taken into regard, it is more than likely that Wii-U WON'T be as powerful as 360/PS3, & will be lucky to be slightly more powerful than Wii. So it may just be a Wii with HD capabilities. I mean, Wii is just a Gamecube really with a dumb a$$ controller that is no more useful than a standard pad, just like this new tablet, that apparently isn't a tablet will be. I mean, theres really no practical use that this control method poses.
Now, after saying that, this guy is obviously terrible at what he was employed to do, & now wants his name attached to a AAA title. Wow, could have never seen this coming hey Vigil. Maybe in future they screen there future employees more carefully, so as not to employ morons like this fame seeking whore.
Completely absurd,pure drivel...especially the second paragraph.
What are you on?
What year is this? 1800?
This clearly proves you've not played it all the way through like many have.
He knows the risks of telling the truth but he has the balls to actually do something about it unlike most of you.
This story suggests that the game industry is not so different from the merchandise industry where big Brands use sweat shops in Africa and Asia to create their products. Whilst giving no credit what so ever to the workers who spent countless hours striving to make ends meet
I agree that if someone is terminated, they do not deserve credit for any work done with the company.
Relevant: http://www.youtube.com/watc...
http://www.cosplayhouse.com...
If I got fired I wouldn't expect to be in the credits.
if he did work that is on the final product. even when fired or below the 90 days policy.
not trying to defend him. it seems like he was let go for bad performance.
What if you put in the most work? your willing to sit there and watch your hard work be used and not even be mentioned?
Even if you get fired if their is even a fraction of your work in the final presentation you deserve some recognition