Rogue Warrior Dev Update

While FiringSquad chatted with Bethesda Softworks' spokesperson Pete Hines today they also decided to get a status update on Rogue Warrior, the long-in-development Unreal Engine 3 tactical shooter that was announced in late October 2006 but since then has fallen under a massive cone of silence. Hines told FiringSquad, "The game is still in development. We'll be talking about where it's at and what's up with it in the coming months."

Read Full Story >>
The story is too old to be commented.
Rattles3705d ago

games are not gona set them selves apart if they all use the same engine, another turok we have here

Lord_Ash3688d ago

I wonder why Bethesda is using UE3, why didn't they use the oblivion engine? I’m sure it can handle a shooter, unless it can’t handle fast game play.