HG - The first Darksiders was a mix-tape for gamers. It had a little bit of everything – combat similar to God of War, dungeons and upgrades like Zelda and Metroid, and even a Portal gun. The resulting package was a game that, while fun, sometimes felt a little too derivative for its own good. Darksiders II does not shy away from borrowing from the best. In addition to copying from the games above, it adds traversal mechanics right out of Prince of Persia, and even shoehorns in a third-person shooting level that could have been ripped from Gears of War (it even has wretches). But where the first game, like a mix tape, had a few segments that just didn’t jam, Darksiders II gets almost every note right.