2K Games boss Christoph Hartmann says games need a leap in graphical quality to engage the audience's emotions. James Gardiner disagrees.
(Culture, Dev)
Forget photo realism in games for a good while. A typical post production house will easily take over 20 mins to render a single frame for a photo realistic scene rendered in 1920x1080. And that's using all the latest 3D applications and with a decent render farm.
Unfortunately a vocal few will not be enough to change the fact that we're heading towards photo realism. Sales do the talking - and people have a tendency to buy pretty games.
it won't boost as much sales by being photorealistic as the past, but still it will be the last hope to maintain the audiences of AAA titles, or big project games will extinct someday.
Even if they end up being shit.
At least, when it comes to graphics, we all can generally all agree on what looks more photorealistic.
Can't tell the game from real life? That's great. But it plays like something from 1977? Not so great.