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New Game + | The bizarre brilliance of Suda51, part two

Andrew Passafiume: "From this point forward, all of Goichi Suda’s projects would veer away from the same brand of craziness that was Killer7, focusing more on developing the gameplay. That’s not to say we never saw more of Suda51 trappings in his games, they just felt more subdued in comparison. Suda and Grasshopper Manufacture went on to create other projects after Killer7, but it wasn’t until 2008’s No More Heroes that we saw their real return to form."

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