160°
Submitted by DJZed 1052d ago | opinion piece

Four Favorite Fighting Game Mechanics

GameDynamo - "Last month we showed you some of the worst mechanics conceived in fighting games, and man, they were pretty bad. However, where there are terrible mistakes being made, there are always some good ideas that work out. Some are even so well received that they have an impact on fighting games as a whole that lasts for years after their original implementation." (Arcade, Darkstalkers: The Night Warriors, Guilty Gear XX Accent Core, PC, PS2, PS3, PSP, Soul Edge, Street Fighter 2, Street Fighter 2 HD Remix, Wii, Xbox 360)

Deadpool616  +   1052d ago
I really like the Parry system in the Street Fighter III series. It required rhythm, timing and it was easy to do, but difficult to master.

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