Christian from We Got This Covered wrote:
"In the world of video games, innovation doesn’t always mean excellence. Many games have tried and failed to do something unique and original, only to fall on their faces and crawl away in shame. Remember Lifeline for PS2, a game which tasked players with controlling a character with their voice? Or how about when Sonic tried to go 3D? Change isn’t always a good thing. However, in Hybrid‘s case, it’s hard to tell whether the innovation was a risk worth taking or a misstep from an otherwise solid game."