When Dean ‘Noogy’ Dodrill first uploaded a pre-alpha gameplay video of Dust over three years ago, I knew I had to play that game. Lush environments, smooth animation and combat clearly inspired by Devil May Cry against hordes of enemies. In the years since its initial announcement, it won Microsoft’s Dream Build Play development competition, earned an XBLA publishing deal, and even became the indie highlight of this years Summer of Arcade event. All of that – audio aside – is the creation of just one man. Does it live up to the high expectations, or does the glossy facade crumble under scrutiny? Read on and find out.