ZD writes: Over nine years ago, something new was introduced to the Zelda series. Today, that something is commonly referred to as the transportation system. It’s a pretty simple concept: It consists of a large map that must be traversed via some alternate mode of transportation in order to reach individual areas, which are explored on foot. Despite how simple the concept is, it’s proven to be pretty tough to master, as shown by its mixed reception in the series. In this article, I’ll be going over the four games that it’s been used in, discuss my personal opinions on them, and talk about how the system has evolved over the years. I will not be including the games with Epona strictly because they make it possible to traverse the overworld almost entirely on foot if you want to; my definition of the transportation system requires that the transportation is needed to travel. I’ll be starting off with the series’ debut title on the Nintendo GameCube.