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Submitted by MarcusBishop2 1206d ago | opinion piece

Nintendo’s Probable Reasoning Behind 720p Wii U Launch Game Resolution

Shiroi Airanu wrote: "We understand that the initial price is of HUGE importance to the company and cannot be a mistake as it was with the 3DS. We know that the date released has to take into consideration the optimal sales window upon release, the time it takes to manufacture the proper amount of consoles, as well as having the games (both 1st and 3rd party) that have been promised to be available at launch, ready.

A question that many gamers have besides these though is this:

If the Nintendo Wii U is capable of 1080p resolution, more capable than current generation consoles, and easy to develop for as has been claimed, then why is Nintendo releasing it’s launch games at 720p resolution?" (Culture, Nintendo, Wii U, Zelda Wii U)

corrus  +   1206d ago
Good question.
SlavisH2  +   1206d ago
because its a current generation console, just admit it, lmao! 720p, really what is it 2005... oh wait its Nintendo, DAMN! Nintendo fanboys really should stop fighting about tech. Nintendo gave up on that long ago, deal with it or go to m$ony. just because the tech is not impressive doesn't change the experience the wii-u will offer you it's our expectation that have changed!
#1.1 (Edited 1206d ago ) | Agree(12) | Disagree(20) | Report | Reply
corrus  +   1206d ago
Is good that i am not Nintendo fan for me Sony are the best.
ChickeyCantor  +   1206d ago
"720p, really what is it 2005"

Then most games on PS360 are from 2000? Cause most of them did sub 720p.

"LMAO" indeed.
decrypt  +   1206d ago
"Nintendo has designed the Wii U to be capable of outputting 1080p natively. However, at this time (Wii U Launch window), they have no intention of putting the extra time and money into developing games at 1080p, because the bulk of the market is not yet ready to take advantage of that. "

How retarded do console makers think console gamers are lol. Its not like developing for 1080p would take any more resources or increase development time. If the hardware is powerful enough there should be no question of not having 1080p from the get go.

Take the example of a PC. Devs dont essentially plan to release a game at any certain res. It depends how powerful the system is. Some may play at 720p, 1080p, 1600p or maybe even beyond.

Giving the reason that some gamers may not be ready for 1080p in 2012 is simply retarded and unacceptable.
Hisiru  +   1206d ago
You guys expecting 1080p + 60fps for heavy 3D games at launch for x720/PS4 will be so disappointed lol.
BrutallyBlunt  +   1206d ago
The Gamepad is probably quite taxing on the hardware because it's having to do 2 separate processes, so by having games at 720p they can run smoother. It's still early and once they get more familiar with the hardware hopefully they can bump games to 1080p.

Nintendo doesn't want to release a $500 game console (or higher). So of course there is going to be some compromises. We haven't see a game system launch with a tablet like controller before and one that can continue the same game from the TV to the handheld where everything you need to do it is all included.
#1.2 (Edited 1206d ago ) | Agree(6) | Disagree(0) | Report | Reply
MEsoJD  +   1205d ago
Coming from a Console/PC gamer, 720p and 1080p wont much difference on consoles because the games are played from a much farther distance than pc games. Having 1080p as the standard for the next generation of consoles still maybe too expensive. As for the Wii U, I would bet some money that the controllers take up a lot of resources as well. They may not have Native 1080p, but give you the option to upscale in some games. I really want to see the official specs.
metroid32  +   1206d ago
They have already gav their reson and its that their games dont require 1080pto look gorgeous 720p native at 60fps is enough for their launch games to shine 3rd party games are all 1080p.
Nutsack  +   1206d ago
So if their games look good in 720p, why wouldn't 3rd party think so?

And why would 3rd party care to crank a 360 to WiiUpgrade port from 720p native to 1080p anyways?

The installed base of the 360 is around 70 mln, PS3's installed base too. WiiUpgrade first has to build up, will be at most a couple of millions after Christmas. Thats not a sales audience you put extra effort in.

That is, IF the WiiUpgrade is able to put out 1080p for all games. Sony claimed once too that all PS3 games would be 1080p. We've seen how that ended up.
metroid32  +   1206d ago
Try because Nintendo games are colourful and vibrant so 720p native something ps3 couldnt do is enough to make these colouful games shine Zelda/Metroid/Fzero/Starfox/ec t will be 1080p ??
yabhero  +   1205d ago
Sony claimed that in 2005. It is now 2012 and WiiU is using is a 6000 series... Look it up I can buy a brand new lowest level 6000 GPU that does 1080p the reason that the 3rd parties are okay found 1080 because they don't use the tablet as much. Also pikmin is running at 60FPS according to Nintendo and do is the new version of ninja Gaiden they are publishing. The 3rd parties are probably 1080p at 30 FPS.
Please dude... Grow up you sound like a jealous 12 year old...
Nutsack  +   1205d ago
Wow Yabhero got real specs or made it up?

Link me to Nintendo saying its the 6000 series in the WiiUpgrade!

Why is 1080p in 30fps? I thought the WIiUpgrade would do 60fps because when the 2nd tablet controller is used fps are cut in half to 30fps?

Wiiboys keep making stuff up, so funny.

And Yabhero, please dude, you're just a 14 year old, grow up and don't PM me anymore over frontpage posts...

@ Metroid

So because Nintendo games are colourful and vibrant they don't need to be 1080p? What a dumb comment. If 1080p is possible so easy with that hardware why don't do it?

Watch how all WiiUpgrade games will be 720p in the end and just have matching possibilities like 360/PS3

So funny the Wiiboys first said with the WIi that graphics ain't important and now with WiiUpgrade they're dying to see Nintendo being graphical king.

Adolph Fitler  +   1206d ago
Because that is all the machine is able to do.....But people will forget that once Wii-U is onto 2nd gen games & Sony has released there console for the gaming media & fanboys to beat up on.

Casuals don't know the difference between 720p & 1080p, they simply aren't that educated, & Nintendo knows this.

Nintendo never had any intention of releasing a machine more powerful than PS3/360.
They are banking on the fanboys & casuals buying up another seemingly cheap, outdated machine.
Wizziokid  +   1206d ago
The console can do 1080p, and saying that casuals don't know the difference between 720 & 1080 is ignorant, just because your a 'hardcore' gamer you know everything right?

the machine is more powerful than the PS3/360 we have already been told this however it more than likely wont be more powerful that PS4/720 that's as far as it goes, we don't know how big the gap will be or anything until all 3 consoles are the market. so people complaining about the power, reserve your hate for when all nextgen systems are released and then we can really judge the difference, seriously people are expecting the second coming with the PS4/720 I fear your expectations may be too high.
12345bnm  +   1206d ago
"Casuals don't know the
difference between 720p &
On most TV screens, there is no difference.
Zha1tan  +   1206d ago
depends entirely on how good the upscaling is on your TV.

For example I play on a 24" HD LED monitor with my PC, xbox and PS3 and because the upscaling isnt that good the xbox/PS3 games kind of look pretty bad because they are only in 720p.
kneon  +   1206d ago
You can see the difference even on a 32 inch screen, and it becomes very obvious once you get over 40 inches. That's why most TVs over 32 inches are 1080.
yabhero  +   1205d ago
Kind of ironic... In reality it's fanboys You banking the silly hope that WiiU will be on par with current gen
Wizziokid  +   1206d ago
I'm just really excited to see a Zelda game based on that tech-demo they showed us, now that was impressive
#4 (Edited 1206d ago ) | Agree(8) | Disagree(5) | Report | Reply
r21  +   1206d ago
that actually sounds reasonable, smart move by nintendo. i'll probably buy a wii u when a new LoZ is announced :)
kneon  +   1206d ago
How is it smart to deliberately make your game not look as good as it could?

Many of the Nintendo games have simple art styles with minimal lighting effects and simple physics. Rendering such games at 1080p shouldn't be too taxing on the system.
Puddlejumper75  +   1206d ago
"Many of the Nintendo games have simple art styles with minimal lighting effects and simple physics"

You just answered your own question in all honesty. Mario in 720p or 1080p isnt going to be that big of a difference because of the art style.

I remember when GTA4 was considering a great looking game and that wasnt even in 720p
r21  +   1206d ago
did you read the article? out of bubbles, peace!
kneon  +   1206d ago
I did read the article and the authors reasoning makes little sense. Basically he's saying that most people buying a Wii U are new to Hd and have bought cheap TVs. Where is the evidence to back this up? Just because someone buys a Wii U doesn't mean they are new to HD or that they have a low end TV.

The stats I've seen shows that the majority of TVs sold over the last few years are 1080p
mamotte  +   1205d ago
because mario platforming has been always been weak on physics. You know, mario galaxy plays like a nes game.

Oh, wait. Making walls explode has been always been way more important than that.
Shok  +   1206d ago
Either that or they rather have 720p with 60 FPS for now, then do 1080p games when it's quicker and easier to work with the hardware.
#6 (Edited 1206d ago ) | Agree(9) | Disagree(4) | Report | Reply
imXify  +   1206d ago
The worst thing is, games like Pikmin runs at 720p with 30 fps....and has minor frame drops
ChickeyCantor  +   1206d ago
Pikmin and the likes were all developed on unfinished kits.

On top of it, it was moved from Wii to WiiU late in its development cycle. I doubt they did much optimization work.

@Sandman224 below

" I want 1080p games I don't care if people are to cheap or broke that they can't afford 1080p tv sets. That's not my fault. "

Then buy a damn pc...
#6.1.1 (Edited 1206d ago ) | Agree(5) | Disagree(1) | Report
linkratos  +   1206d ago
the thing about that is the game isn't even released. people forget that the demos played at events are not the most current builds of games, they are usually from weeks or months before.
samtheseed  +   1206d ago
Oh Shokio, you disappoint me man. You not been keeping up on the Gaf? You will probably hardly see impressive complex games pull 1080p off on the next PS or Xbox consoles, never mind the Wii U. I seen your buddy ReviewTech gimped a video the other day implying that the Wii U will do 1080p no sweat, when that comment was made about Toki Tori 2, not about Wii U games, period. So shit like that doesn't help man... Now there's people all over the net expecting an avalanche of 1080p games on the U. If that happens jaws will drop in disbelief, but that fact of the matter is, 1080p will only ever happen on simple, graphically uninspired or 2D games... Look at the discussion on Gaf for an understanding.

If you get an understanding about it, then maybe you can make a video about it and put ReviewTechUSA right where he got it so totally wrong?
#6.2 (Edited 1206d ago ) | Agree(0) | Disagree(6) | Report | Reply
PopRocks359  +   1205d ago
Because Gaf confirms all! :D

Your comment is smug and ignorant. I think that's all that needs to be said.
Ck1x  +   1205d ago
So both AC3 & Batman AC are considered simple games now? Because they run at 1080p on WiiU!
Shok  +   1205d ago
Tribe 2 aren't the only devs that have said this though.

THQ said LAST YEAR right after E3 that the Wii U can "do 1080p very easily" in an interview.

So this isn't the first time we've heard that.
dirthurts  +   1206d ago
They can get more detail and action out of a game at 720p, so it's an obvious good move, especially if they run at 60fps.
If there is AA applied, they should look good enough, but I would still prefer 1080p. Alas, hd tv's are still the minority.
sandman224  +   1206d ago
Wtf. I dont care if most people have a 1080i/720p tv. I have a 1080p tv also it's going on 2013. I want 1080p games I don't care if people are to cheap or broke that they can't afford 1080p tv sets. That's not my fault. So for Nintendo stop making excuses. I'll tell you this, if they are sticking with 720p they better have every game running at 60 fps. If not I'll be pissed off at nintendo for making next gen last gen.
Puddlejumper75  +   1206d ago
Nintendo’s Probable Reasoning Behind 720p Wii U Launch Game Resolution.

Nintendo didnt say anything. I guess you missed the headline "Probable". Might want to look that word up to see what it means.
Jadedz  +   1206d ago
I believe Nintendo's pressed for time
Most of their game development teams are either working on the Wii U or 3DS (maybe even both!), and Nintendo wants to make sure that the Wii U launch goes well.

It's not like all the future Nintendo exclusives will perform this way - it's also uncharted territory for the company, so they'll get better at it once time progresses.
dkgshiz  +   1206d ago
For a next gen console this is rather disappointing. Since they still haven't fully release the specs on this console yet my guess is its barely anymore powerful then a 360.
yabhero  +   1205d ago
Care to explain where Nintendo could get its hands on such old crappy discountinued tech?
Robertbishop  +   1206d ago
how good was the vga box for dreamcast
Qrphe  +   1206d ago
It's really dissapointing and my guess is also that they can make their games 1080p but at the cost of effects.

Let's be honest though, no one is buying the Wii U for being a powerhouse yet it'll pull off some great-looking games regardless of how we put it (even the Wii did).
But yes still sad because my PC games have been running over 1080p resolution for years now.
mike1up  +   1205d ago
Not a bad read at all.

With all the "doom and gloom", it's nice to have an author actually try to rationalize why certain decisions are made.

Speaking of "doom" and such..., any PS fanboy coming in here to brag really should check out some of the articles about Sony's current financial chaos. It's really funny when you put 2 and 2 together (and no, it doesn't equal 7 lol).

"Everything should be in 1080p!"
"It's not a true next gen console if everything isn't in 1080p!"

"...What? Sony is losing money left and right?! ...Well I don't care about sales, so it doesn't matter. Just keep cranking out the expensive tech that nobody is going to pay for".
#13 (Edited 1205d ago ) | Agree(2) | Disagree(0) | Report | Reply
samtheseed  +   1205d ago
Yeah, doesn't matter if the article is poor and full of complete untruths though, hey!
andyboy13  +   1205d ago
It's very simple... A 720p game can have better draw distances and higher poly counts etc because the resolution is less taxing. That's why ps3 and 360 games are dipping below even 720p. Unless you mandate a 1080p game to debs, they are going to make the screen shots look as good as possible.

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