TouchGen: I have tried several times to enjoy free-to-play games. Tiny Tower, Dragonvale, and many more games have lead short lives on my iPhone’s memory. It isn’t the concept of them being free that draws me in, it is the promise of strategic economic management. For the most part I am let down by the free to play model, finding that the game is more about the creators attempting to manage my wallet rather than me managing a village, or tower, or empire of planes. 0.5/5