Sure, DmC isn’t the first time Capcom worked with a Western developer, but each time East meets West there’s a little cultural exchange. When Siliconera spoke with DmC director Hideaki Itsuno and producer Motohide Eshiro we asked what they learned by working with Ninja Theory.
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give me my dante back
What a huge fail.
Games = gameplay
If anything Capcom learns from Ninja theory it's the bullshit mentality fo "Let's make a pretty "GAME" "
Fuck pretty graphic games. I bought a game for PS1 that was barely known, and it was one of the fun game i have ever played. The game wasn't fun because of the graphics but because of the gameplay.