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Submitted by Lavalamp 713d ago | preview

Rock Paper Shotgun Hands-On: Dark Souls Prepare To Die Edition

Rock Paper Shotgun: "This was never part of the plan. Dark Souls is coming to PC because so many people asked for it, just as Demons’ Souls only travelled West because an unexpected demand arose. There have been worrying signs that the port will be less than optimal and, having now played the Prepare to Die edition, it’s my sad duty to report that the experience is far from smooth. It’s still Dark Souls though, with more content than on console, and, framerate issues or not, there’s nothing else quite like it." (Dark Souls: Prepare to Die Edition, PC, PS3, Xbox 360)

kevnb  +   713d ago
No mention of specs?
Scarfy  +   713d ago
PC gamers shouldn't be put off by the performance issues. If it is no worse than the console version, then they'll still find the game very playable.

Blighttown will be painful in places, but I'd suggest they do as the rest of us and just suck it up and plunge onward.

To dismiss a game such as Dark Souls because it's not fully optimised for your ninja PC setup would be to do yourself an injustice.
synchroscheme  +   713d ago
I've played both Souls games on my PS3 and got rid of my PS3 version of Dark Souls not too long ago thinking that I'd be getting a better version on PC.

Now that I know that won't be the case, I can rest assured that the gameplay will be just as I remembered it. For better or for worse.

Playing the game again with the added content will be great, but going through areas like Blight Town will still suck because of the framerate.

It's a damn shame, since the game is already great now on consoles, but it could have been so much more. :(
pr0digyZA  +   713d ago
One good thing is modders will probably solve the frame rate cap in the week its released. Same thing happened with LA Noire on PC and mods sorted it out.
easthastings  +   713d ago
From has been fairly transparent about their struggle with the PC platform. In accepting to bring this game to PC gamers due to their asking, I feel like a bit of leeway should be granted just for that alone. For those who have yet to play this game, it is one of the best gaming experiences I have had - warts and all. Even though those problems are going to transfer over to the PC, it is not a game I would recommend passing up over these technical limitations and conditions.

If it can even come close to what the console versions have (GFWL pending-Never used it but sounds most horrible), it still has a lot to offer to those who haven't tried it. Granted From has been upfront about having trouble porting this game, I really hope the modding community can help them out in new territory and fix some of these shortcomings. If there is that extra support the end result I would like to see is for From to learn and take on the PC platform in the sequel, with it properly optimized for them from the get go. Still, the amount of complaining, while justified from the PC gaming market conventions, should not be this heavy considering the conditions to which this game is being released. If the community and modders treat it well, I believe it is highly likely the sequel will exceed expectations on a PC platform.

*edit*
sorry for the wall of text!
#3 (Edited 713d ago ) | Agree(0) | Disagree(0) | Report | Reply
Lavalamp  +   713d ago
Your wall of text is bubble-worthy.

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