TGC writes: In a recent interview with Eurogamer, managing director of Nadeo Live! Anne Blondel-Jouin (Nadeo being the studio responsible for upcoming FPS ShootMania) claimed that console shooters that focused on cinematic campaigns were largely responsible for the death First Person Shooter’s in the Quake 3 and Unreal Tournament mould. She believes that as a result games series’ such as Battlefield or Call of Duty focus on entertainment rather than player skill, and try to compete with movies. Has the rise of cinematic storytelling led to the dumbing of a genre? As someone who is more of a casual player of FPS than a dedicated follower, my take is the storytelling is only one element in the shift in gameplay style.