CVG- Evolution in technology has allowed Borderlands 2 to swell to about a "50-60%" larger game than the original, says Gearbox VP Steve Gibson.
Speaking in the latest issue of Games Master, Gibson said the scale of some of the sequel's cities simply wouldn't have been possible to include in the first Borderlands.
its great to see how gearbox grew as they released the main game and what they learned from their mistakes helped them make much better dlc packs
borderlands 2's testing team came back with 58hrs mark and that's how much time it too them to beat it once, but i hope gearbox introduces a clever twin on one plus because playing through the same exact game twice wasn't that great.
but anyway i am getting the loot edition and the special edition
schlanz
that's how sequels are suppose to be improve and add new ideas, the jump from uncharted 1 to uncharted 2 was huge and i think we can say the same about borderlands 2 and darksiders 2.
Let's not forget sleeping dogs is also coming out next tuesday and from what i have seen this could end up being the sleeper hit of 2012