“ISAAAAC!” I’ll never forget the first time I heard that scream erupt from Isaac’s mother after I’d finally KO’d that freak. At first I revelled in the fact that I’d finally completed the game. Then suddenly as the credits rolled, it dawned… I had only just begun.
The Binding of Isaac was released on September 28th 2011, almost a year ago. Edmund McMillen and Florian Himsl created the game, the same pair that conceived Super Meat Boy. But today, we focus on Isaac. At first glance, it’s essentially a multi-floor dungeon crawler with power-ups. But nope, it’s so much more than that.