It started with MMORPG's years ago -- a subscription-based business model for a video game. Years later, Microsoft's Xbox brought a similar idea to consoles with Xbox Live. Now, this idea is more present in the industry than ever. Sony has Playstation Plus, Activision started Elite for Call of Duty, and Battlefield is following in its footsteps with Premium. With all of these things publishers and developers have us pay for beyond the initial purchase of a game, are games going to start being looked at as services rather than products?