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Polygon: 'Dishonored' lets you make your master plan

Polygon: Few things are more satisfying than watching a plan come together.

Dishonored is a game about making plans; about the constant evaluation of resources, environments and capabilities, and then the scheming of how to use them with maximum efficiency. As I learned in my QuakeCon demo, it is also about occasionally watching your plans come crumbling down around your ears.

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