Push Square: "Love them or loathe them, Trophies have become an important part of the PlayStation experience. Introduced in mid-2008 to muted fanfare, the digital trinkets have bloated in popularity over the past four years, promoting dedicated online communities and even minor gaming celebrities. But while the rewards look certain to play a pivotal role in the future of Sony’s gaming plans, we’re not entirely convinced that developers have found a way to fully leverage the potential of the system. Trophies, in their current guise, are flawed."
Likely, they were added later ONLY because of the success of the 360's achievements. Until then, I doubt they even thought they were necessary.
They should definitely be mandatory and I'm glad they are. Honestly, having Achievements caused me to build up quite a lot of Gamerscore early on with 3rd party games, and because they all supported Achievements since the Xbox 360's launch, that is the console I buy 99% of my 3rd party games on.
Resistance's 10,000 one was inspired by Gears which it was in direct competition with according to gaming outlets. The same with Dead Rising achievement killing xx,xxx amount of zombies which L4D, DR2, DR:OTR and Prototype game copied.
I think as well dedicated fans will have no problem achieving those types of trophies/achievements its just a pain.
I do wish if they make us go on a collecting mission that I have some on screen prompt to help me find them Prototype 2 was a god send with the "pulse", Spiderman is a ball ache until you get around half way, and most other games just go we've hidden them have fun (GTA for example) thought there is no fun at all looking in such a big world like that for them.
You can tackle a challenge and get bronze, but keep doing that same challenge to turn that bronze into a silver, or gold. That way, a truly skilled player would have more gold trophies than bronze, and it would make the trophy system actually make sense
Nintnedo rewards is a good start although a pain because you register a game and take a survey. You can get real stuff and games though. Tie that into the wii-u's nline and hopefully the trophy/coin/stars (whatever i HOPE they use for achievements) and we would have a winner.
hope they grow up soon
Additionally most of that information is obtained through research and studies. Like you don't honestly believe the developers can't just obtain the ratio of levels, kills, time played on certain classes and other info from their server directly? Hell not every game even cares about that data. Last time I looked more people beat Demon Souls than Ninja Gaiden 2 on normal, but the souls series is marketed as some sort of elite breed game that 60% (last time I looked that was the complete percent) of all buyers beat. Finally trophies / achievements are there to make games addicting and strive for you to spend more money. They're meant to discourage being stagnate and promote being better / higher than others.
wake the f up