90°

Star Wars 1313 video interview with LucasArts and ILM

Star Wars 1313 was one of the most graphically impressive games at E3. CVG even claimed it featured the “Best graphics the world has ever seen.” Crikey. Whether you agree with that or not, you should still take a look at one of the first video interview with CG supervisor Michael Koperwas and ILM visual effects supervisor Kim Libreri. Click through to watch.

Ramas4274d ago

this looks very good, but i am sure it is for ps4 and nextbox not for this gen.

ame224274d ago (Edited 4274d ago )

Yves Guillemot confirmed that it's all PC footage. If you expect this level of graphical fidelity on current gen then you are in for disappointment. Watch Dogs has next-gen written all over it.

ShinFuYux4274d ago

In the video, they talk about lip syncing and other features like it is totally new. Yet, when you look at the game, it's a Uncharted 3 clone with a star wars theme mixed in. With some Gears mixed, but you can clearly it's more "uncharted" inspired than Gears of War.

120°

20 Awesome Canceled Games You'll Never Get To Play

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.

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culturedvultures.com
-Foxtrot41d ago

"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"

The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.

I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.

As for Eight Days...Sony really needs to pick this up

If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.

isarai41d ago (Edited 41d ago )

I thought that was awesome too, and honestly i wish people werent so damn critical about cultural variety in games. I feel like people try to ruin devs lives if even one detail is off about their culture in a game and so everyone is too scared to try anymore

isarai41d ago (Edited 41d ago )

One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere

shinoff218340d ago (Edited 40d ago )

Practically done? Jeez that fking blows because that looked much more interesting then what bethsada made. Don't get me wrong I enjoyed the one bethsada made.

Lmno looked interesting.
I'd knock titanfall and fez off the list. Add something else. Scarface 2 man only if would've been awesome. Prey 2 should be higher to. Either way not a bad list. Out of 20 there's only 2 I'd hate on.

isarai40d ago

That gen got a lot of games canned right before the finish line. Cipher Complex, Battlefront 3, legacy of kain dead sun just to name a few

XiNatsuDragnel41d ago

Games that need to come out: Battlefront 3, 8 days, and timesplitter 4.

Skuletor39d ago

One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

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70°

LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.

mastershredder71d ago

eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

120°

5 Ambitious Games That Shouldn't Have Been Canceled

Sometimes even promising titles never see the light of day. These are five of the most ambitious games that shouldn't have been canceled.

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gamefreaks365.com
GaboonViper272d ago

Silent Hills cancellation was a travesty.

mrbearbear271d ago

I still wonder to this day if it was a reboot, or sequel.

cammers1995271d ago

Lol. The tags made it so I didn't have to visit your website.

goldwyncq271d ago

Kojima wouldn't have started his own studio if Silent Hills didn't get cancelled so even if it stung at first, I'm fine with it.

chobit_A5HL3Y271d ago

i remember being so excited for patriots for years, only to have them release that siege trash. i hate how multiplayer games, pvp in particular, have ruined so many potentially good games.

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