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Submitted by jdmorg0 723d ago | opinion piece

9 Retro Gaming Gimmicks That Faded Away Too Quickly

Gaming is full of gimmicks, they come and go. Take a look back at 9 retro gaming gimmicks that faded away too quickly. (Arcade, Frogger, Nintendo, Pac-Man, Retro, Sega, Space Invaders)

prototypeknuckles  +   724d ago
the only one that im glad no longer exists is the inability to save.
legionsoup  +   723d ago
I think it depends. I can remember getting to Bowser in the first Mario Brothers game, and having a truly tense situation because, if I died, I'd have to start the entire game over just to beat it.

It made those later levels incredibly rewarding. You don't get that same feeling from today's games. Aside from things like Demon's/Dark Souls.
oldfriend86  +   723d ago
Both Zeldas and Final Fantasy were NES games that you could save, but I see your point. As a kid, I remember Land of Illusion for Game Gear desperately needing a save.

Points have evolved into killscores, stats, trophies/achievements, etc.

I still feel like Death Traps still exist, I just can't think of a good example. I guess Dead Space with those gravity tiles that slam you into the ceiling.
secretcode  +   723d ago
Points are still around in terms of achievements/trophies and online multiplayer rankings.
thezeldadoth  +   723d ago
floating platforms ftw

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