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The Symmetry of New Super Mario Bros. Wii

IGN:

You'd think there'd be a difference. Mario's been doing this kind of thing for decades – running, jumping, saving the princess. You'd think he'd have some advantage, some noticeably better skillset than a pair of simple upstarts setting out on their first-ever adventure. But, no. Nintendo decided against that. Nintendo decided that, in 2009's New Super Mario Bros. Wii, the world's most famous platforming hero would be able to be matched step for step, jump for jump by a couple of nameless, personality-less Toads.

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DivineAssault 1519d ago

To hell with asymmetric gaming.. I mean its a plus for casuals & party games but should NOT their main focus for core titles.. I swear if Nintendo is doing this to gain back casual crowds & not focus on the core audience, i will never buy another product from them again.. This is exactly why im not buying wii u & will patiently wait until i see an appealing Zelda, Metroid, & mario galaxy successor..

grothian1519d ago SpamShowReplies(2)
DivineAssault 1519d ago

Ur obviously a fool if u believe your own BS.. Thats why gamecube was so damn popular right? Wiis success was because of casuals & became an instant fad, nothing more.. I give them credit for the handheld domination but its mostly because of the eastern regions.. In the west, ONLY 1st party games sell well & few 3rd party games above a E rating are considered successful.. Cry to someone else about how great mario & rainbow roads are.. U think because of Kid Icarus & Zelda controls on the 2nd screen that ppl will flock to wii u? U best think again.. If your beloved Nintendo doesnt convince the ppl who are on the fence & the other side to jump, Mijo your wii u will share the same fate as GC.. Most ppl dont even know its a new system lol.. Just some tab control add on

grothian1519d ago SpamShow
TheDivine1518d ago

Bring back the cape and the damn frog suit PLEASE!!! Make more vertical levels with spring boards (red diving boards?), hidden worlds, hidden paths, and everything super mario world had. Id also like to see something innovative like some puzzles from pushmo thrown in (where you can pull blocks) or maybe a change in direction (perspective?) like fez. Keep the clssic feel and platforming but add some new stuff here and there. Also get rid of the generic new smb graphics. Make something cartoony like super mario world or mario 3. It worked well on the ds as mario 64 was a big hit and it felt amazing on the ds but on consoles it doesnt fit imo. Even if it did you should change it every main game so it doesnt stagnate.

That said i cant wait for new super mario bros 2 on 3ds in 2 weeks. I watched a video review and damn if it doesnt still have that charm. It instantly took me back to the fun i had on the ds with the first and i saw some remnants of past older games like the raccoon tail.