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Submitted by Ryatta 870d ago | article

The Art of CutScenes

A look at the work the goes into cutscene development; live action, in game and CG videos as well as how console limitations can effect scenes from console to console. (Dev, GameCube, industry, Industry, PS Vita, PS2, PS3, PSP, Retro, Tech, Wii, Xbox, Xbox 360)

inMotionGaming  +   870d ago
This is a great reference piece Ryatta! Thanks for putting it all together for us.
THESHAUNZY  +   870d ago
Love this article!
TheSuperior  +   867d ago
This was a really good read its a great reference piece. LOVE IT :)

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