180°
Submitted by Ryatta 908d ago | article

The Art of CutScenes

A look at the work the goes into cutscene development; live action, in game and CG videos as well as how console limitations can effect scenes from console to console. (Dev, GameCube, industry, Industry, PS Vita, PS2, PS3, PSP, Retro, Tech, Wii, Xbox, Xbox 360)

inMotionGaming  +   908d ago
This is a great reference piece Ryatta! Thanks for putting it all together for us.
THESHAUNZY  +   908d ago
Love this article!
TheSuperior  +   905d ago
This was a really good read its a great reference piece. LOVE IT :)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Roguelike Lamp and Vamp Now Available On The App Store

20m ago - TTP:" A new roguelike game is now available on the App Store, a really interesting game developed... | iPhone
30°

Let's own up to our politics in gaming culture

20m ago - Discussions are supposed to make games better, not divide the community. Perhaps it's time to ret... | Culture
20°

Dying Light Guide: Old Town Side Quest Guide

21m ago - Old Town is another area in Dying Light that you will get some side quests in. Some are easy to f... | PC
30°

Resident Evil HD Remaster Review: Monster's Ball [NDTV Gadgets]

23m ago - NDTV Gadgets says: "Resident Evil HD Remaster's design restrictions heighten the game's survival... | PC
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
20°

Life is Strange Review | Xboxachievements

24m ago - Xboxachievements: "Teenage years are tough. Imagine how different those years might have been, h... | PC