Engadget - Microsoft has never been shy about its ambitions for Kinect's depth sensing abilities. A pair of patent applications, however, show that its hopes and dreams are taking a more Hollywood turn. One patent has the depth camera going portable: a "mobile environment sensor" determines its trajectory through a room and generates a depth map as it goes, whether it's using a Kinect-style infrared sensor or stereoscopic cameras. If the visual mapping isn't enough, the would-be camera relies on a motion sensor like an accelerometer to better judge its position as it's jostled around.
despite the many complaints about Kinect, Making its use in a broad functionality devices, is a good thing.
this is a pretty good way of simulation of a 3D object vectoring but with really enhanced functionality for the object vectoring with an Advanced enviornment's.
example
http://cognitivelabs.com/cu...
they could simulate fluid, or Solid's in a way never seen before in a multi-player simulation like the Above with thing's that could effect the object, from Light change generation based on what is in real time in your 3D living space, or also add even real time sound echo's to effect the object's vector , but make a sound that could be unique and you could play the music afterward, to see what it sounds like with each player's contribution to the game.
(waits for disagrees)