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The Negative Psychology of No

AG: Adventure gamers are gluttons for punishment. Or at least, developers must think we are. Playing an adventure game means having our wrists slapped time and time again, simply for being curious. I haven’t heard the word “no” this often since I was a two-year-old who didn’t know any better than to try dumb things. But at least it was warranted back then, done (mainly) for my own good. Learning not to stick my finger in electrical outlets or put a plastic bag over my head allowed me to grow up and become a responsible, rational adult… who somehow ended up choosing a pastime that manages to treat me like a child all over again. Only this time it’s supposed to be fun.

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