Following her critique of Colin Moriarty last week, Camine segues into a response to Jim Sterling's dismissal of Jade Raymond and questions the market research of gaming jurnalizts:
When I start writing about a subject, I usually find more facets to it than I have time to write about. I'll prune details out when I can't support them properly, when I can't fit them into an article without breaking up the "flow," or when I start feeling my deadline chafe against my neck. Hitting the delete key on good findings always feels like I've wasted an opportunity. The feeling dies pretty quickly when the subject in question is news, though. Anything I couldn't say immediately will get its day in the sun soon enough, as the same problems keep coming up over and over again. I like it! It makes me feel like the column has continuity.