Although there are plenty of ninja games, quite few depict the ninja as the master of stealth and trickery he ought to be. And stealth games are precious rare in the platformer genre. But with its upcoming Mark of the Ninja, Klei Entertainment wanted to try a couple new things.
Nels Anderson is leading the game's design, and even tackled the early legs of the project all on his own. It's the first time Vancouver-based Klei has done multiple projects at once; work on Mark of the Ninja became possible once Shank 2 was underway. Anderson says his studio would rather encourage cool ideas when they're possible rather than wait for some unspecified "right time."
Mark of the Ninja truly makes its stealth gameplay shine, despite being a sidescroller. How did they pull it off?
The best game Klei ever made until they went only started making early access games.
While everyone likes to play the latest shooter, and mess around in the biggest open world game, not everyone has the gaming system that's up to the task.
Fuzzy Pixels takes a look at five of the best stealth games ever made.
I know it is only an opinion but neither Splinter Cell: Chaos Theory, or Tenchu: Stealth Assassins make the list?
my god who is accepting these videos? Metal Gear solid? really? Dishonored,too? No, Chaos Theory either. Such a terrible list.
I always found it odd how there's so many ninja games and yet almost none of them actually depict ninjas being stealthy at all.
I want another Tenchu game.
Looks cool