Deadlight gains almost £250,000 revenue in one day
Tequila Works' Deadlight has entered the fray as an Xbox Live Arcade exclusive game, and whilst being met with mixed reaction from the critics, has thus far been an enticement to gamers willing to part with 1200 Microsoft Points.
(Deadlight, Xbox 360)
That is not enough to pay too many wages yet and if you look at the credits there are a few team members. I would guess the game needs to sell 100k before they start celebrating.
Yeah, I'm really enjoying it... played for a little oven an hour last night. Normally I disagree with IGN, but their review was spot on for the game.
On topic: Hopefully, the game will sell even more, it deserves it. Had a few friends PM me last night asking how it was, and I recommended getting it if they like good platformers.
It has amazing atmosphere and lots of clever puzzles. I also like that most of the time you are underpowered against the zombies. If they get a hold of you there's not much to pray for.
I'm just past the rat guy part. Currently stuck on a tricky part involving a helicopter.
Microsoft has stepped up their game with Xbox Live Arcade this year, even though the retail games have died down because their studios are working on next gen titles, Xbox Live Arcade has allowed them to have really amazing exclusive arcade titles that are just as good as many retail titles, but for a fraction of the cost to make and buy.
I don't know about that man. I agree it's geting better minecraft was truly a great plus for MS and i love deadlight but i still pick up more arcade/indie style games off psn. One thing is for sure when MS gets a good one i spend a great deal more time on it.
Well its just my opinion, but Trials, Alan Wake's American Nightmare, Fez, Minecraft, Deadlight and so many others. Its been the best year for the XBLA in my opinion.
" even though the retail games have died down because their studios are working on next gen titles"
MS owns more 1st party studios than Sony and Sony is still releasing retail exclusive new IPs so why can't MS? Don't you think Sony is working on next gen titles as well?
"Xbox Live Arcade has allowed them to have really amazing exclusive arcade titles that are just as good as many retail titles, but for a fraction of the cost to make and buy."
Those games are a fraction of the cost because they have a fraction of the content of retail games. Retail games average an 8-200 hour campaign. Arcade games average a fraction of that with a 1-3 hour campaign. How long does it take to beat Alan Wake: American Nightmare? 2, 3 hours tops? I'm over 150 hours into Skyrim and still haven't beaten it yet.
Actually I spent around 8 hours on American Nightmare, I still haven't completed the new Trials game, but I have around 10 hours into it thus far.
As for Sony working on next gen games, I'm sure they are working on them, but I'm not at all convinced we'll see the PS4 next year at all. I'm also not sure Sony learned from the PS3 launch, the one with the lackluster lineup.
If you release a new console, that is the time to release new IP's and exclusives to draw people in, not 6 years later. When someone with $400 is trying to decide which console to get at launch, the games that launch with it are a HUGE factor.
Did you enjoy your time off Weakman? It was almost too quiet around here. I'm sure you'll get banned again soon though.
I don't know. I wanted to love it. Really I did. I guess the bugs and graphics turned me down. The Chrome engine is really bad. It had a lot of good premise, though. Hopefully they either get a new engine or work on the current one.
On topic: Hopefully, the game will sell even more, it deserves it. Had a few friends PM me last night asking how it was, and I recommended getting it if they like good platformers.
so far, just finished the sewer bit with the guy with the rat on a stick lol.
I'm just past the rat guy part. Currently stuck on a tricky part involving a helicopter.
" even though the retail games have died down because their studios are working on next gen titles"
MS owns more 1st party studios than Sony and Sony is still releasing retail exclusive new IPs so why can't MS? Don't you think Sony is working on next gen titles as well?
"Xbox Live Arcade has allowed them to have really amazing exclusive arcade titles that are just as good as many retail titles, but for a fraction of the cost to make and buy."
Those games are a fraction of the cost because they have a fraction of the content of retail games. Retail games average an 8-200 hour campaign. Arcade games average a fraction of that with a 1-3 hour campaign. How long does it take to beat Alan Wake: American Nightmare? 2, 3 hours tops? I'm over 150 hours into Skyrim and still haven't beaten it yet.
As for Sony working on next gen games, I'm sure they are working on them, but I'm not at all convinced we'll see the PS4 next year at all. I'm also not sure Sony learned from the PS3 launch, the one with the lackluster lineup.
If you release a new console, that is the time to release new IP's and exclusives to draw people in, not 6 years later. When someone with $400 is trying to decide which console to get at launch, the games that launch with it are a HUGE factor.
Did you enjoy your time off Weakman? It was almost too quiet around here. I'm sure you'll get banned again soon though.