Electronic Arts hopes Medal of Honor can be a "sustainable long-term franchise", with the upcoming 'Warfighter' looking to offer an "authentic experience of being in combat".
(Medal of Honor: Warfighter, PC, PS3, Xbox 360)
I like the look of the new game, but I wish Medal of Honor would go back to its WWII routes. I mean, I'm really getting bored with the modern genre. I miss WWII.
I want to sneak into a German bar again dressed as a Nazi officer or sneak onto a German U-boat inside a crate...
Also, I would love to see how a WWII game would look with FB2 engine graphics.
i do wish that next generation SOMEONE make another WWII game. i mean we HAVE to have a legit WWII game with sicker graphics and processing power to capture the feel of WWII even further.
EA should try to do more experimentation with Medal of Honor if they want it to stay relevant. Right now, it's just a lesser version of Battlefield. If they are going to have two games that are way too similar, then they should just put Medal of Honor to rest.
I think they like it that way. They have 2 studios working on 2 franchises that compete with CoD every year. This means CoD is never completely undisputed (sales-wise), but by having 2 franchises, EA can pretend they're not milking as much as Call of Duty, despite both publishers using a similar development cycle.
I hope this year's MoH game will be worth it, as the last one mostly felt like a lesser Call of Duty and its multiplayer component, made by DICE, shouldn't even be compared to BF or the Bad company sub-series.
I played through Medal of Honor on the 360. It's not much different than Battlefield. I think EA hopes the whole special forces type missions on Medal of Honor are different enough to set the game apart from Battlefield. The game is fun, but it really isn't all that different atleast I don't think it is.
Well, I enjoyed it. Enjoyed the single player's authenticity, but I wish Danger Close had handled the 2010 version's multiplayer instead of Dice. It was fun at first, but then the problems started to show and nothing was done to solve them later on. It just felt like a prototype of Battlefield.
Funny, cause I wasn't pleased with the game either! I actually did like the campaign, even though it was short. If they had done the online portion, the game might have actually been fun online. Usually a campaign plays like the online does, but the campaign let you go prone and change weapon settings, the online was a copy job of Bad Company, which I hated already.
That is why I'm interested in Warfighter, but I'm skeptical as well.
I want to sneak into a German bar again dressed as a Nazi officer or sneak onto a German U-boat inside a crate...
Also, I would love to see how a WWII game would look with FB2 engine graphics.
yahh too bad WWII was not fought in one gigantic corridor lol
I lol'd
Five years ago there was endless bitching about how tired and overused the WWII era was. CoD4 was everyone's savior.
Red Orchestra 1 and Red Orchestra 2!!
Then stop copying every game out and make new genres with quality gameplay!
I hope this year's MoH game will be worth it, as the last one mostly felt like a lesser Call of Duty and its multiplayer component, made by DICE, shouldn't even be compared to BF or the Bad company sub-series.
I actually liked the online
...but the spawn camping became ridiculous
That is why I'm interested in Warfighter, but I'm skeptical as well.