A big year for gaming doesn't necessarily translate into a big year for MMOs. In particular these games are of the slow cooked variety: a premature launch can spell disaster for a game's long term prospects. A bug-filled launch (or even half-baked open beta) can taint the audience's reception of a game well into its life. Regardless of how significantly an MMO evolves, it's hard to reconcile a poor first impression.
This sort of premature launch seemed to be a theme in the late-arriving MMOs of 2007. GamePro's MMO Report Card looks at three in particular: Fury (developed by Auran), Tabula Rasa (Destination Games and NCSoft), and Hellgate: London (Flagship Studios.)
IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.
I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.
PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.
Let's take a look at the loot-based shooter that started it all and set the path for Destiny 2 and the Borderlands franchise.
It's a shame Hellgate: London did so poorly. It was an interesting game, and well worth a sequel.