60°
Submitted by nextbigname 792d ago | opinion piece

Morality Systems in Gaming

Last night one of my friends told me he had just bought Fallout 3 and he was quite shocked by his moral choices in the game so far; he let a man die, just because he wanted his coat. Lets stop and think about that, he refused to prevent a mans murder because he thought the victims jacket would look better on him. As a reasonable human being this should be something that appalled me, but as someone who played Fallout 3 when it came out, my response was ‘Yeah, I blew up the town that that happened in for a relatively low amount of cash’. (Casual games, Culture, Industry, Tag Invalid)

unchartedxplorer  +   792d ago
yeah I never did a renegade playthrough of any of the ME games, didn't want any of my squadmates to die.
rpd123  +   791d ago
I think the morality in Mass Effect is great. Killing the engineer he mentioned is renegade because he posed no threat to you at all. Hacking a mech and killing enemies is different because they actually pose a threat and it is self defense. The engineer was straight up murder though.

Also, Mass Effect choices are never black and white. Like when you have the choice to prevent the geth from becoming sentient and allow them to be destroyed by quarians or you can finish the upload of Reaper code and let the Geth annihilate the Quarians. Neither is a good choice, but it's a choice that needs to be made.
Blacktric  +   791d ago
OR, you can make them leave their differences aside and fight as one against the Reapers with correct dialogue options if you have enough karmic points. And that's what pissed me off about the endings. You have so many choices in most situations you are thrown into throughout the series, yet only three endings that even with the Extended Cut, feels fairly similar.
rpd123  +   791d ago
Yeah I didn't have the option to put their differences aside though. It pissed me off because I think if I had, then I would have had enough forces for Shepard to "live". The endings were alright and basically as varied as the previous games, it's just that they promised a lot more than they delivered. The differences between the endings were really minor.
DrRobotnik  +   791d ago
At least the Morality choices in Fallout 3 gave you a different ending strait out of the box.
Rainstorm81  +   791d ago
I want my morality choices to affect the story more and not be so black and white, I like fable's morality where there's good evil and neutral. ME3 was just too black and white, one dialog option for paragon and one for renegade. But in the end it doesn't feel any different from one another throughout the game.
DrRobotnik  +   791d ago
Either the Red,green or Blue pill.

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