"For years, Tekken reigned supreme on the Sony consoles, but a few other series have taken the focus from the finely-honed, in-depth and intricate experience that Namco’s (now Namco-Bandai) fighter delivered. Instead, we were treated to visual spectacles in the form of copious amounts of violence, bouncing assets and some dubious (and scarcely there) outfits for some of the more titular characters in the those titles. With a market flooded by identikit fighters and the public’s switching of interests to the likes of the Call of Duty series over the years, the humble arcade 3D fighter has somewhat lost its luster. Hopefully, Tekken Tag Tournament 2 (TTT2) will be able to change all that with the upcoming port of the popular arcade iteration later this summer."
It was still a good tekken and by far the most balanced , but even as balanced as it was , it's juggling "i'll watch while you play" system was aggravating . And its offline modes were badly handled , and off course the online was the worst seen so far with Kof XII .
Other games do that like MVC3 , but still do it in a faster pace and makes you believe you can do something about it . In T6 you are watching something painful and slow .
TTT2 continues the juggling with ground bouncing trend , but it's faster , better to watch at , and not always that efficient .
Tekken is by far the most popular 3D fighting game worldwide; that's not to be disputed. However, saying its lost its luster would be an understatement. There's nothing really wrong with Tekken, or other fighters, it's just that we're no longer in the PS2 days. The industry has made a major shift toward shooting games, leaving fighting games behind.
Tekken 6 is still deep and fun to play, but it's clear that its basic fighting mechanics cater more towards the advanced users, and more evidently so with TTT2.